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/ PC Gamer (Italian) 46 / PC Gamer IT CD 46 2-2.iso / Nba / NBA2000.exe / CABFILE / IDR_CABFILE / Data / PlayBook / PLAYBOOK.PBK
Text File  |  1999-05-24  |  106KB  |  3,593 lines

  1. version 100
  2. group "Front Court Offense Group"
  3. {
  4.     play 1 "Double Stack"
  5.     {
  6.         uniqueidstring "DBLSTACK";
  7.         category 1;
  8.         frequency 100;
  9.         fullbranch;
  10.         brokenbranch;
  11.  
  12.         initial 4000
  13.         {
  14.             player1 action jogto 17.000000, -9.900000;
  15.             player2 action jogto 34.700001, -23.299999;
  16.             player3 action jogto 35.500000, 23.200001;
  17.             player4 action jogto 38.900002, 8.799999;
  18.             player5 action jogto 38.700001, -8.900000;
  19.             player1 state hasball;
  20.             player1 trigger 6.000000;
  21.         }
  22.         phase 4000
  23.         {
  24.             player1 action jogto 17.000000, -9.900000;
  25.             player2 action jogto 34.700001, -23.299999;
  26.             player3 action jogto 35.500000, 23.200001;
  27.             player4 action jogto 38.900002, 8.799999;
  28.             player5 action jogto 36.599998, -20.600000;
  29.             player1 state hasball;
  30.             player5 state setpickfor player2 ;
  31.             player5 trigger 1.500000;
  32.         }
  33.         phase 4000
  34.         {
  35.             player1 action jogto 17.000000, -9.900000;
  36.             player2 action jogto 42.500000, -7.399999;
  37.             player3 action jogto 39.600002, 14.300001;
  38.             player4 action jogto 38.900002, 8.800000;
  39.             player5 action jogto 42.299999, -19.500000;
  40.             player1 state hasball;
  41.             player2 trigger 4.000000;
  42.             player2 passoption 4000;
  43.         }
  44.         phase 4000
  45.         {
  46.             player1 action jogto 17.000000, -9.900000;
  47.             player2 action jogto 43.000000, 20.900002;
  48.             player3 action jogto 39.599998, 14.300000;
  49.             player4 action jogto 38.900002, 8.800000;
  50.             player5 action jogto 42.299999, -19.500000;
  51.             player1 state hasball;
  52.             player3 state setpick player2 ;
  53.             player4 state setpick player2 ;
  54.             player2 trigger 4.000000;
  55.         }
  56.         phase 4000
  57.         {
  58.             player1 action jogto 17.000000, -9.900000;
  59.             player2 action jogto 27.200001, 8.800001;
  60.             player3 action jogto 39.599998, 14.300000;
  61.             player4 action jogto 44.400002, 13.400001;
  62.             player5 action jogto 42.299999, -19.500000;
  63.             player1 state hasball;
  64.             player2 state hasball;
  65.             player3 state setpick player2 ;
  66.             player2 trigger 3.000000;
  67.             player2 passoption 4000;
  68.         }
  69.         phase 4000
  70.         {
  71.             player1 action jogto 17.000000, -9.900000;
  72.             player2 action jogto 40.500004, -10.599999;
  73.             player3 action jogto 39.599998, 14.300000;
  74.             player4 action jogto 44.400002, 13.400000;
  75.             player5 action jogto 42.299999, -19.500000;
  76.             player1 state hasball;
  77.             player2 state hasball;
  78.             player2 trigger 3.000000;
  79.             player2 passoption 4000;
  80.         }
  81.     }
  82.     play 2 "Draw and Kick"
  83.     {
  84.         uniqueidstring "DRAWKICK";
  85.         category 1;
  86.         frequency 100;
  87.         fullbranch;
  88.         brokenbranch;
  89.  
  90.         initial 4000
  91.         {
  92.             player1 action jogto 18.700001, 13.100000;
  93.             player2 action jogto 29.900000, 21.100000;
  94.             player3 action jogto 19.200001, -12.800000;
  95.             player4 action jogto 33.900002, -23.000000;
  96.             player5 action jogto 38.500000, -10.000000;
  97.             player1 state hasball;
  98.             player1 trigger 6.000000;
  99.         }
  100.         phase 4000
  101.         {
  102.             player1 action jogto 32.700001, 11.100000;
  103.             player2 action jogto 29.900000, 21.000000;
  104.             player3 action jogto 19.200001, -12.800000;
  105.             player4 action jogto 33.900002, -23.000000;
  106.             player5 action jogto 38.500000, -10.000000;
  107.             player1 state hasball;
  108.             player1 trigger 3.000000;
  109.             player2 passoption 4000;
  110.         }
  111.         phase 4000
  112.         {
  113.             player1 action jogto 41.300003, 2.100001;
  114.             player2 action jogto 35.700001, 23.299999;
  115.             player3 action jogto 16.600000, -1.700001;
  116.             player4 action jogto 25.400002, -19.000000;
  117.             player5 action jogto 42.200001, -16.000000;
  118.             player1 state hasball;
  119.             player3 trigger 1.500000;
  120.             player2 passoption 4000;
  121.             player3 passoption 4000;
  122.         }
  123.     }
  124.     play 3 "Dribble Down Entry"
  125.     {
  126.         uniqueidstring "DDNENTRY";
  127.         category 6;
  128.         frequency 100;
  129.         fullbranch;
  130.         brokenbranch;
  131.  
  132.         initial 4000
  133.         {
  134.             player1 action jogto 17.400000, 14.500001;
  135.             player2 action jogto 30.000000, -22.900000;
  136.             player3 action jogto 18.700001, -12.800000;
  137.             player4 action jogto 38.600002, 9.800000;
  138.             player5 action jogto 38.700001, -10.300000;
  139.             player1 state hasball;
  140.             player1 trigger 6.000000;
  141.             player4 passoption 4000;
  142.         }
  143.         phase 4000
  144.         {
  145.             player1 action jogto 27.299999, 9.800001;
  146.             player2 action jogto 30.000000, -22.900000;
  147.             player3 action jogto 18.700001, -12.800000;
  148.             player4 action jogto 38.700001, 9.800000;
  149.             player5 action jogto 38.700001, -10.300000;
  150.             player1 state hasball;
  151.             player4 state postup;
  152.             player5 state postup;
  153.             player1 trigger 4.000000;
  154.             player4 passoption 4000;
  155.             player5 passoption 4000;
  156.         }
  157.         phase 4000
  158.         {
  159.             player1 action jogto 26.000000, -3.599999;
  160.             player2 action jogto 30.000000, -22.900000;
  161.             player3 action jogto 18.700001, -12.800000;
  162.             player4 action jogto 38.700001, 9.900001;
  163.             player5 action jogto 38.700001, -10.300000;
  164.             player1 state hasball;
  165.             player4 state postup;
  166.             player5 state postup;
  167.             player1 trigger 3.000000;
  168.             player4 passoption 4000;
  169.             player5 passoption 4000;
  170.         }
  171.     }
  172.     play 4 "Flex"
  173.     {
  174.         uniqueidstring "FLEX";
  175.         category 5;
  176.         frequency 100;
  177.         fullbranch;
  178.         brokenbranch;
  179.  
  180.         initial 4000
  181.         {
  182.             player1 action jogto 14.699999, 4.900000;
  183.             player2 action jogto 35.299999, 22.700001;
  184.             player3 action jogto 35.399998, -23.099998;
  185.             player4 action jogto 38.700001, 9.500000;
  186.             player5 action jogto 38.700001, -9.700000;
  187.             player1 state hasball;
  188.             player1 trigger 6.000000;
  189.         }
  190.         phase 4000
  191.         {
  192.             player1 action jogto 14.699999, 4.900000;
  193.             player2 action jogto 35.299999, 22.700001;
  194.             player3 action jogto 35.399998, -23.099998;
  195.             player4 action jogto 26.600000, 7.800000;
  196.             player5 action jogto 35.700001, -20.500000;
  197.             player1 state hasball;
  198.             player5 state setpickfor player3 ;
  199.             player5 trigger 1.500000;
  200.             player4 passoption 4000;
  201.         }
  202.         phase 4000
  203.         {
  204.             player1 action jogto 14.699999, 4.900000;
  205.             player2 action jogto 35.299999, 22.700001;
  206.             player3 action jogto 41.099998, -10.599998;
  207.             player4 action jogto 26.600000, 7.800000;
  208.             player5 action jogto 35.700001, -20.500000;
  209.             player1 state hasball;
  210.             player3 trigger 3.500000;
  211.             player3 passoption 4000;
  212.         }
  213.         phase 4000
  214.         {
  215.             player1 action jogto 14.699999, 4.900000;
  216.             player2 action jogto 35.299999, 22.700001;
  217.             player3 action jogto 36.200001, 19.800001;
  218.             player4 action jogto 26.600000, 7.800000;
  219.             player5 action jogto 35.700001, -20.500000;
  220.             player1 state hasball;
  221.             player3 state setpickfor player2 ;
  222.             player3 trigger 1.500000;
  223.         }
  224.         phase 4000
  225.         {
  226.             player1 action jogto 14.699999, 4.900000;
  227.             player2 action jogto 36.100002, -0.100000;
  228.             player3 action jogto 36.200001, 19.800001;
  229.             player4 action jogto 26.600000, 7.800000;
  230.             player5 action jogto 35.700001, -20.500000;
  231.             player1 state hasball;
  232.             player2 trigger 3.000000;
  233.             player2 passoption 4000;
  234.         }
  235.         phase 4000
  236.         {
  237.             player1 action jogto 14.699999, 4.900000;
  238.             player2 action jogto 38.200001, -10.300000;
  239.             player3 action jogto 36.200001, 19.800001;
  240.             player4 action jogto 26.600000, 7.800000;
  241.             player5 action jogto 35.700001, -20.500000;
  242.             player1 state hasball;
  243.             player2 trigger 1.500000;
  244.         }
  245.     }
  246.     play 5 "Four Low"
  247.     {
  248.         uniqueidstring "FOURLOW";
  249.         category 2;
  250.         frequency 100;
  251.         fullbranch;
  252.         brokenbranch;
  253.  
  254.         initial 4000
  255.         {
  256.             player1 action jogto 16.700001, 0.200000;
  257.             player2 action jogto 38.400002, -23.200001;
  258.             player3 action jogto 40.799999, 23.200001;
  259.             player4 action jogto 37.700001, -9.500000;
  260.             player5 action jogto 37.900002, 9.600000;
  261.             player1 state hasball;
  262.             player1 trigger 6.000000;
  263.         }
  264.         phase 4000
  265.         {
  266.             player1 action jogto 38.000004, 0.000000;
  267.             player2 action jogto 25.299999, -18.900000;
  268.             player3 action jogto 26.900000, 19.900000;
  269.             player4 action jogto 37.600002, -9.900000;
  270.             player5 action jogto 37.599998, 9.900000;
  271.             player1 state hasball;
  272.             player2 passoption 4000;
  273.             player3 passoption 4000;
  274.         }
  275.     }
  276.     play 6 "Hawk - Base Screen"
  277.     {
  278.         uniqueidstring "HAWKSCN";
  279.         category 3;
  280.         frequency 100;
  281.         fullbranch;
  282.         brokenbranch;
  283.  
  284.         initial 4000
  285.         {
  286.             player1 action jogto 15.199999, 12.299999;
  287.             player2 action jogto 16.299999, -5.500000;
  288.             player3 action jogto 40.500000, -10.300000;
  289.             player4 action jogto 37.700001, -10.300000;
  290.             player5 action jogto 27.100000, -2.600000;
  291.             player1 state hasball;
  292.             player1 trigger 6.000000;
  293.         }
  294.         phase 4000
  295.         {
  296.             player1 action jogto 24.000000, 18.000000;
  297.             player2 action jogto 35.800003, 0.000000;
  298.             player3 action jogto 40.500000, -10.300000;
  299.             player4 action jogto 37.700001, -10.300000;
  300.             player5 action jogto 27.100000, -2.600000;
  301.             player1 state hasball;
  302.             player5 state setpick player2 ;
  303.             player2 waypoint 4.500000, 16.299999,-5.500000, 20.200001,1.600000, 27.900000,4.000000, 35.800003,0.000000,;
  304.             player2 trigger 5.000000;
  305.             player2 passoption 4000;
  306.         }
  307.         phase 4000
  308.         {
  309.             player1 action jogto 24.000000, 18.000000;
  310.             player2 action jogto 40.499996, -6.900000;
  311.             player3 action jogto 40.500000, -10.300000;
  312.             player4 action jogto 37.700001, -10.300000;
  313.             player5 action jogto 27.200001, -2.600000;
  314.             player1 state hasball;
  315.             player2 state setpickfor player3 ;
  316.             player2 trigger 1.500000;
  317.         }
  318.         phase 4000
  319.         {
  320.             player1 action jogto 24.000000, 18.000000;
  321.             player2 action maintainposition 39.199997, -6.800000;
  322.             player3 action jogto 39.799999, 10.100000;
  323.             player4 action jogto 37.700001, -10.300000;
  324.             player5 action jogto 27.200001, -2.600000;
  325.             player1 state hasball;
  326.             player3 state postup;
  327.             player3 trigger 1.500000;
  328.             player3 passoption 4000;
  329.         }
  330.         phase 4000
  331.         {
  332.             player1 action jogto 24.000000, 18.000000;
  333.             player2 action maintainposition 39.199997, -6.800000;
  334.             player3 action jogto 38.199997, 9.400000;
  335.             player4 action jogto 26.300001, -19.799999;
  336.             player5 action jogto 36.300003, -6.300000;
  337.             player1 state hasball;
  338.             player3 state postup;
  339.             player5 state setpickfor player2 ;
  340.             player5 trigger 1.500000;
  341.             player3 passoption 4000;
  342.         }
  343.         phase 4000
  344.         {
  345.             player1 action jogto 24.000000, 18.000000;
  346.             player2 action jogto 25.799999, -2.900000;
  347.             player3 action jogto 38.200001, 9.400000;
  348.             player4 action jogto 26.299999, -19.799999;
  349.             player5 action maintainposition 36.300003, -6.300000;
  350.             player1 state hasball;
  351.             player3 state postup;
  352.             player2 trigger 3.000000;
  353.             player2 passoption 4000;
  354.             player3 passoption 4000;
  355.         }
  356.         phase 4000
  357.         {
  358.             player1 action jogto 24.000000, 18.000000;
  359.             player2 action jogto 25.899998, 3.800000;
  360.             player3 action jogto 38.200001, 9.400000;
  361.             player4 action jogto 19.400000, -12.000000;
  362.             player5 action jogto 38.200001, -9.400000;
  363.             player1 state hasball;
  364.             player3 state postup;
  365.             player5 state setpick player2 ;
  366.             player4 trigger 1.500000;
  367.             player4 passoption 4000;
  368.         }
  369.     }
  370.     play 7 "Hawk - Pindown"
  371.     {
  372.         uniqueidstring "HAWKPIND";
  373.         category 3;
  374.         frequency 100;
  375.         fullbranch;
  376.         brokenbranch;
  377.  
  378.         initial 4000
  379.         {
  380.             player1 action jogto 15.200000, 11.500000;
  381.             player2 action jogto 17.700001, -6.700000;
  382.             player3 action jogto 40.500000, -10.300000;
  383.             player4 action jogto 37.700001, -10.300000;
  384.             player5 action jogto 26.600000, 2.900000;
  385.             player1 state hasball;
  386.             player1 trigger 6.000000;
  387.         }
  388.         phase 4000
  389.         {
  390.             player1 action jogto 24.200001, 18.000000;
  391.             player2 action jogto 32.299999, 3.300000;
  392.             player3 action jogto 40.500000, -10.300000;
  393.             player4 action jogto 37.700001, -10.300000;
  394.             player5 action jogto 26.600000, 2.900000;
  395.             player1 state hasball;
  396.             player5 state setpick player2 ;
  397.             player2 trigger 3.500000;
  398.             player2 passoption 4000;
  399.         }
  400.         phase 4000
  401.         {
  402.             player1 action jogto 24.200001, 18.000000;
  403.             player2 action jogto 41.000000, 9.700000;
  404.             player3 action jogto 40.500000, -10.300000;
  405.             player4 action jogto 37.700001, -10.300000;
  406.             player5 action jogto 26.700001, 2.900000;
  407.             player1 state hasball;
  408.             player2 trigger 3.000000;
  409.             player2 passoption 4000;
  410.         }
  411.         phase 4000
  412.         {
  413.             player1 action jogto 24.200001, 18.000000;
  414.             player2 action jogto 41.000000, 9.700000;
  415.             player3 action jogto 40.500000, -10.300000;
  416.             player4 action jogto 37.700001, -10.300000;
  417.             player5 action jogto 38.299999, 8.800000;
  418.             player1 state hasball;
  419.             player5 state setpickfor player2 ;
  420.             player5 trigger 1.500000;
  421.         }
  422.         phase 4000
  423.         {
  424.             player1 action jogto 24.200001, 18.000000;
  425.             player2 action jogto 34.700001, 5.600000;
  426.             player3 action jogto 40.500000, -10.300000;
  427.             player4 action jogto 37.700001, -10.300000;
  428.             player5 action jogto 40.500000, 10.200000;
  429.             player1 state hasball;
  430.             player2 trigger 4.000000;
  431.             player2 passoption 4000;
  432.         }
  433.         phase 4000
  434.         {
  435.             player1 action jogto 19.600000, 12.300000;
  436.             player2 action jogto 26.300001, 6.700000;
  437.             player3 action jogto 40.500000, -10.300000;
  438.             player4 action jogto 37.700001, -10.300000;
  439.             player5 action jogto 40.500000, 10.200000;
  440.             player1 state hasball;
  441.             player5 state postup;
  442.             player5 trigger 2.000000;
  443.             player2 passoption 4000;
  444.             player5 passoption 4000;
  445.         }
  446.         phase 4000
  447.         {
  448.             player1 action jogto 24.200001, 18.000000;
  449.             player2 action jogto 26.299999, 6.700000;
  450.             player3 action jogto 19.400000, -14.500001;
  451.             player4 action jogto 37.700001, -10.300000;
  452.             player5 action jogto 40.500000, 10.200000;
  453.             player1 state hasball;
  454.             player4 state postup;
  455.             player3 trigger 2.500000;
  456.             player3 passoption 4000;
  457.         }
  458.     }
  459.     play 8 "Hawk - Pow"
  460.     {
  461.         uniqueidstring "HAWKPOW";
  462.         category 6;
  463.         frequency 100;
  464.         fullbranch;
  465.         brokenbranch;
  466.  
  467.         initial 4000
  468.         {
  469.             player1 action jogto 15.200000, 11.500000;
  470.             player2 action jogto 17.700001, -6.700000;
  471.             player3 action jogto 40.500000, -10.300000;
  472.             player4 action jogto 37.700001, -10.300000;
  473.             player5 action jogto 25.400000, 1.600000;
  474.             player1 state hasball;
  475.             player1 trigger 6.000000;
  476.         }
  477.         phase 4000
  478.         {
  479.             player1 action jogto 24.200001, 18.000000;
  480.             player2 action jogto 32.299999, 3.000000;
  481.             player3 action jogto 40.500000, -10.300000;
  482.             player4 action jogto 37.700001, -10.300000;
  483.             player5 action jogto 25.400000, 1.600000;
  484.             player1 state hasball;
  485.             player5 state setpick player2 ;
  486.             player2 trigger 3.500000;
  487.             player2 passoption 4000;
  488.         }
  489.         phase 4000
  490.         {
  491.             player1 action jogto 24.200001, 18.000000;
  492.             player2 action jogto 41.000000, 9.700000;
  493.             player3 action jogto 40.500000, -10.300000;
  494.             player4 action jogto 37.700001, -10.300000;
  495.             player5 action jogto 25.400000, 1.600000;
  496.             player1 state hasball;
  497.             player2 trigger 3.000000;
  498.             player2 passoption 4000;
  499.         }
  500.         phase 4000
  501.         {
  502.             player1 action jogto 24.200001, 18.000000;
  503.             player2 action jogto 28.600000, 1.900000;
  504.             player3 action jogto 40.500000, -10.300000;
  505.             player4 action jogto 37.700001, -10.300000;
  506.             player5 action jogto 25.400000, 1.600000;
  507.             player1 state hasball;
  508.             player2 state setpickfor player5 ;
  509.             player2 trigger 1.500000;
  510.         }
  511.         phase 4000
  512.         {
  513.             player1 action jogto 24.200001, 18.000000;
  514.             player2 action maintainposition 28.600000, 1.900000;
  515.             player3 action jogto 40.500000, -10.300000;
  516.             player4 action jogto 37.700001, -10.300000;
  517.             player5 action jogto 34.599998, 9.000000;
  518.             player1 state hasball;
  519.             player5 trigger 4.000000;
  520.             player5 passoption 4000;
  521.         }
  522.         phase 4000
  523.         {
  524.             player1 action jogto 24.200001, 18.000000;
  525.             player2 action jogto 25.199999, 6.400000;
  526.             player3 action jogto 40.500000, -10.300000;
  527.             player4 action jogto 37.700001, -10.300000;
  528.             player5 action jogto 41.199997, 10.900001;
  529.             player1 state hasball;
  530.             player4 state postup;
  531.             player5 state postup;
  532.             player2 trigger 1.500000;
  533.             player2 passoption 4000;
  534.             player5 passoption 4000;
  535.         }
  536.         phase 4000
  537.         {
  538.             player1 action jogto 17.800001, 9.900000;
  539.             player2 action jogto 25.200001, 6.400000;
  540.             player3 action jogto 19.500000, -13.900000;
  541.             player4 action jogto 37.700001, -10.300000;
  542.             player5 action jogto 41.200001, 10.900000;
  543.             player1 state hasball;
  544.             player4 state postup;
  545.             player5 state postup;
  546.             player3 trigger 1.500000;
  547.             player3 passoption 4000;
  548.             player5 passoption 4000;
  549.         }
  550.     }
  551.     play 9 "Hawk - Screen & Roll"
  552.     {
  553.         uniqueidstring "HAWKSCNR";
  554.         category 1;
  555.         frequency 100;
  556.         fullbranch;
  557.         brokenbranch;
  558.  
  559.         initial 4000
  560.         {
  561.             player1 action jogto 15.200000, 11.500000;
  562.             player2 action jogto 17.699999, -6.700000;
  563.             player3 action jogto 39.200001, -10.300000;
  564.             player4 action jogto 36.600002, -10.300000;
  565.             player5 action jogto 26.600000, 2.900000;
  566.             player1 state hasball;
  567.             player1 trigger 6.000000;
  568.         }
  569.         phase 4000
  570.         {
  571.             player1 action jogto 24.200001, 18.000002;
  572.             player2 action jogto 32.299999, 3.300000;
  573.             player3 action jogto 39.200001, -10.300000;
  574.             player4 action jogto 36.600002, -10.300000;
  575.             player5 action jogto 26.600000, 2.900000;
  576.             player1 state hasball;
  577.             player5 state setpick player2 ;
  578.             player2 trigger 3.500000;
  579.             player2 passoption 4000;
  580.         }
  581.         phase 4000
  582.         {
  583.             player1 action jogto 24.000000, 18.000000;
  584.             player2 action jogto 40.700001, 9.300000;
  585.             player3 action jogto 39.200001, -10.300000;
  586.             player4 action jogto 36.600002, -10.300000;
  587.             player5 action jogto 26.299999, 1.500000;
  588.             player1 state hasball;
  589.             player2 trigger 3.000000;
  590.             player2 passoption 4000;
  591.         }
  592.         phase 4000
  593.         {
  594.             player1 action jogto 24.000000, 18.000000;
  595.             player2 action jogto 45.400002, -10.100000;
  596.             player3 action jogto 39.200001, -10.300000;
  597.             player4 action jogto 36.600002, -10.300000;
  598.             player5 action jogto 24.500000, 13.300000;
  599.             player1 state hasball;
  600.             player3 state setpick player2 ;
  601.             player4 state setpick player2 ;
  602.             player5 state setpickfor player1 ;
  603.             player2 waypoint 8.000000, 40.700001,9.300000, 49.599998,3.700000, 51.500000,-5.000000, 45.400002,-10.100000,;
  604.             player5 trigger 1.500000;
  605.         }
  606.         phase 4000
  607.         {
  608.             player1 action jogto 26.100000, 6.600000;
  609.             player2 action jogto 24.100000, -17.599998;
  610.             player3 action jogto 39.200001, -10.300000;
  611.             player4 action jogto 36.600002, -10.300000;
  612.             player5 action jogto 41.000000, 9.700000;
  613.             player1 state hasball;
  614.             player2 waypoint 8.000000, 45.400002,-10.100000, 45.000000,-14.900000, 43.200001,-18.200001, 39.099998,-21.799999, 24.100000,-17.599998,;
  615.             player1 trigger 6.000000;
  616.             player2 passoption 4000;
  617.             player5 passoption 4000;
  618.         }
  619.         phase 4000
  620.         {
  621.             player1 action jogto 26.400000, 1.300000;
  622.             player2 action jogto 24.100000, -17.599998;
  623.             player3 action jogto 39.200001, -10.300000;
  624.             player4 action jogto 36.600002, -10.300000;
  625.             player5 action jogto 41.000000, 9.700000;
  626.             player1 state hasball;
  627.             player5 trigger 1.500000;
  628.             player5 passoption 4000;
  629.         }
  630.     }
  631.     play 10 "Hawk - Straight"
  632.     {
  633.         uniqueidstring "HAWKSTRT";
  634.         category 3;
  635.         frequency 100;
  636.         fullbranch;
  637.         brokenbranch;
  638.  
  639.         initial 4000
  640.         {
  641.             player1 action jogto 15.200000, 11.500000;
  642.             player2 action jogto 17.699999, -6.700000;
  643.             player3 action jogto 40.500000, -10.300000;
  644.             player4 action jogto 37.700001, -10.300000;
  645.             player5 action jogto 26.600000, 2.900000;
  646.             player1 state hasball;
  647.             player1 trigger 6.000000;
  648.         }
  649.         phase 4000
  650.         {
  651.             player1 action jogto 24.200001, 18.000002;
  652.             player2 action jogto 32.400002, 4.800000;
  653.             player3 action jogto 40.500000, -10.300000;
  654.             player4 action jogto 37.600002, -10.300000;
  655.             player5 action jogto 26.600000, 2.900000;
  656.             player1 state hasball;
  657.             player5 state setpick player2 ;
  658.             player2 trigger 4.000000;
  659.             player2 passoption 4000;
  660.         }
  661.         phase 4000
  662.         {
  663.             player1 action jogto 24.200001, 18.000000;
  664.             player2 action jogto 40.700001, 9.800000;
  665.             player3 action jogto 40.500000, -10.300000;
  666.             player4 action jogto 37.600002, -10.300000;
  667.             player5 action jogto 26.600000, 2.900000;
  668.             player1 state hasball;
  669.             player2 state postup;
  670.             player2 trigger 2.500000;
  671.             player2 passoption 4000;
  672.         }
  673.         phase 4000
  674.         {
  675.             player1 action jogto 24.200001, 18.000000;
  676.             player2 action jogto 40.400002, 9.800000;
  677.             player3 action jogto 40.500000, -10.300000;
  678.             player4 action jogto 37.599998, -10.300000;
  679.             player5 action jogto 20.400002, 5.100000;
  680.             player1 state hasball;
  681.             player2 state postup;
  682.             player5 trigger 2.500000;
  683.             player5 passoption 1500;
  684.         }
  685.         phase 4000
  686.         {
  687.             player1 action jogto 24.200001, 18.000000;
  688.             player2 action jogto 40.400002, 9.800000;
  689.             player3 action jogto 31.399998, -18.200001;
  690.             player4 action jogto 37.700001, -10.300000;
  691.             player5 action jogto 20.400002, 5.100000;
  692.             player1 state hasball;
  693.             player4 state setpick player3 ;
  694.             player5 state hasball;
  695.             player3 trigger 2.000000;
  696.             player3 passoption 2500;
  697.         }
  698.     }
  699.     play 11 "Mid Screen Lob"
  700.     {
  701.         uniqueidstring "MIDSCRNR";
  702.         category 4;
  703.         frequency 100;
  704.         fullbranch;
  705.         brokenbranch;
  706.  
  707.         initial 4000
  708.         {
  709.             player1 action jogto 17.400000, 5.100000;
  710.             player2 action jogto 42.099998, -23.500000;
  711.             player3 action jogto 42.500004, 23.100000;
  712.             player4 action jogto 38.500000, 9.300000;
  713.             player5 action jogto 39.300003, -9.900001;
  714.             player1 state hasball;
  715.             player1 trigger 6.000000;
  716.         }
  717.         phase 4000
  718.         {
  719.             player1 action jogto 17.400000, 5.100000;
  720.             player2 action jogto 42.500000, -23.100000;
  721.             player3 action jogto 42.500000, 23.100000;
  722.             player4 action jogto 38.500000, 9.300000;
  723.             player5 action jogto 21.100002, 4.900000;
  724.             player1 state hasball;
  725.             player5 state setpickfor player1 ;
  726.             player5 trigger 1.500000;
  727.         }
  728.         phase 4000
  729.         {
  730.             player1 action jogto 21.900000, -9.500000;
  731.             player2 action jogto 29.600000, -21.100000;
  732.             player3 action jogto 31.600002, 21.900000;
  733.             player4 action jogto 24.299999, 4.800000;
  734.             player5 action jogto 21.100002, 4.900000;
  735.             player1 state hasball;
  736.             player4 state setpickfor player5 ;
  737.             player4 trigger 1.500000;
  738.         }
  739.         phase 4000
  740.         {
  741.             player1 action jogto 21.900000, -9.500000;
  742.             player2 action jogto 29.600000, -21.100000;
  743.             player3 action jogto 31.600002, 21.900000;
  744.             player4 action jogto 24.299999, 4.800000;
  745.             player5 action jogto 30.900002, 9.799999;
  746.             player1 state hasball;
  747.             player5 trigger 4.000000;
  748.         }
  749.         phase 4000
  750.         {
  751.             player1 action jogto 21.900000, -9.500000;
  752.             player2 action jogto 29.600000, -21.100000;
  753.             player3 action jogto 31.600002, 21.900000;
  754.             player4 action jogto 24.299999, 4.800000;
  755.             player5 action jogto 38.600002, -10.400001;
  756.             player1 state hasball;
  757.             player5 trigger 1.500000;
  758.             player5 passoption 4000;
  759.         }
  760.         phase 4000
  761.         {
  762.             player1 action jogto 21.900000, -9.500000;
  763.             player2 action jogto 42.200001, -4.400001;
  764.             player3 action jogto 31.600002, 21.900000;
  765.             player4 action jogto 39.400002, 11.200000;
  766.             player5 action jogto 38.600002, -10.400001;
  767.             player1 state hasball;
  768.             player5 state setpick player2 ;
  769.             player2 waypoint 4.500000, 29.600000,-21.100000, 41.299999,-21.799999, 46.799999,-13.900000, 42.200001,-4.400001,;
  770.             player2 trigger 4.000000;
  771.         }
  772.         phase 4000
  773.         {
  774.             player1 action jogto 16.000000, -2.900000;
  775.             player2 action jogto 26.200001, 8.000000;
  776.             player3 action jogto 31.600002, 21.900000;
  777.             player4 action jogto 39.399998, 11.200000;
  778.             player5 action jogto 38.600002, -10.400001;
  779.             player1 state hasball;
  780.             player5 state postup;
  781.             player2 trigger 1.500000;
  782.             player2 passoption 4000;
  783.         }
  784.     }
  785.     play 12 "Mid Screen Roll"
  786.     {
  787.         uniqueidstring "MDSCNROL";
  788.         category 6;
  789.         frequency 100;
  790.         fullbranch;
  791.         brokenbranch;
  792.  
  793.         initial 4000
  794.         {
  795.             player1 action jogto 15.600000, 0.200000;
  796.             player2 action jogto 27.799999, -22.200001;
  797.             player3 action jogto 27.100000, 21.600000;
  798.             player4 action jogto 37.599998, 9.700000;
  799.             player5 action jogto 26.700001, -2.300000;
  800.             player1 state hasball;
  801.             player1 trigger 6.000000;
  802.         }
  803.         phase 4000
  804.         {
  805.             player1 action jogto 15.600000, 0.200000;
  806.             player2 action jogto 41.500000, -23.700001;
  807.             player3 action jogto 41.599998, 23.300001;
  808.             player4 action jogto 37.599998, 9.700000;
  809.             player5 action jogto 18.900000, 0.000000;
  810.             player1 state hasball;
  811.             player4 state postup;
  812.             player5 state setpickfor player1 ;
  813.             player5 trigger 1.500000;
  814.         }
  815.         phase 4000
  816.         {
  817.             player1 action jogto 21.900000, -6.300000;
  818.             player2 action jogto 41.500000, -23.700001;
  819.             player3 action jogto 41.599998, 23.300001;
  820.             player4 action jogto 37.599998, 9.700000;
  821.             player5 action jogto 18.900000, 0.000000;
  822.             player1 state hasball;
  823.             player1 trigger 5.000000;
  824.             player2 passoption 4000;
  825.         }
  826.         phase 4000
  827.         {
  828.             player1 action jogto 27.100000, -11.000000;
  829.             player2 action jogto 41.500000, -23.700001;
  830.             player3 action jogto 41.599998, 23.299999;
  831.             player4 action jogto 37.599998, 9.700000;
  832.             player5 action jogto 34.800003, -0.300000;
  833.             player1 state hasball;
  834.             player5 trigger 3.000000;
  835.             player2 passoption 4000;
  836.             player5 passoption 4000;
  837.         }
  838.         phase 4000
  839.         {
  840.             player1 action jogto 25.200001, -18.600000;
  841.             player2 action jogto 41.500000, -23.700001;
  842.             player3 action jogto 41.599998, 23.299999;
  843.             player4 action jogto 40.099998, 20.300001;
  844.             player5 action jogto 39.700001, -10.400001;
  845.             player1 state hasball;
  846.             player4 state setpickfor player3 ;
  847.             player5 state postup;
  848.             player4 trigger 1.500000;
  849.             player2 passoption 4000;
  850.             player5 passoption 4000;
  851.         }
  852.         phase 4000
  853.         {
  854.             player1 action jogto 25.200001, -18.600000;
  855.             player2 action jogto 41.500000, -23.700001;
  856.             player3 action jogto 19.699999, 11.499999;
  857.             player4 action jogto 40.099998, 20.299999;
  858.             player5 action jogto 39.700001, -10.400001;
  859.             player1 state hasball;
  860.             player5 state postup;
  861.             player3 trigger 1.500000;
  862.             player3 passoption 4000;
  863.         }
  864.     }
  865.     play 13 "North Carolina"
  866.     {
  867.         uniqueidstring "NCAROLIN";
  868.         category 2;
  869.         frequency 100;
  870.         fullbranch;
  871.         brokenbranch;
  872.  
  873.         initial 4000
  874.         {
  875.             player1 action jogto 19.500000, -15.200000;
  876.             player2 action jogto 21.200001, 17.299999;
  877.             player3 action jogto 25.000000, 0.000000;
  878.             player4 action jogto 41.000000, -23.500000;
  879.             player5 action jogto 41.000000, 23.500000;
  880.             player1 state hasball;
  881.             player1 trigger 6.000000;
  882.         }
  883.         phase 4000
  884.         {
  885.             player1 action jogto 19.500000, -15.200000;
  886.             player2 action jogto 21.200001, 17.299999;
  887.             player3 action jogto 38.899998, -9.700000;
  888.             player4 action jogto 41.000000, -23.500000;
  889.             player5 action jogto 41.000000, 23.500000;
  890.             player1 state hasball;
  891.             player3 state hasball;
  892.             player3 trigger 4.000000;
  893.             player3 passoption 4000;
  894.         }
  895.         phase 4000
  896.         {
  897.             player1 action jogto 19.500000, -15.200000;
  898.             player2 action jogto 21.200001, 17.299999;
  899.             player3 action jogto 38.899998, -9.700000;
  900.             player4 action jogto 41.000000, -23.500000;
  901.             player5 action jogto 36.900002, 10.500000;
  902.             player1 state hasball;
  903.             player3 state hasball;
  904.             player5 trigger 1.500000;
  905.             player3 passoption 4000;
  906.             player4 passoption 4000;
  907.             player5 passoption 4000;
  908.         }
  909.     }
  910.     play 14 "Passing Game"
  911.     {
  912.         uniqueidstring "PASSGAME";
  913.         category 5;
  914.         frequency 100;
  915.         fullbranch;
  916.         brokenbranch;
  917.  
  918.         initial 4000
  919.         {
  920.             player1 action jogto 17.000000, 0.000000;
  921.             player2 action jogto 39.000000, -9.000000;
  922.             player3 action jogto 39.000000, 9.000000;
  923.             player4 action jogto 29.000000, 15.000000;
  924.             player5 action jogto 29.000000, -15.000000;
  925.             player1 state hasball;
  926.             player1 trigger 6.000000;
  927.         }
  928.         phase 4000
  929.         {
  930.             player1 action jogto 17.000000, 0.000000;
  931.             player2 action jogto 39.000000, -9.000000;
  932.             player3 action jogto 39.000000, 9.000000;
  933.             player4 action jogto 36.700001, 7.100000;
  934.             player5 action jogto 36.500000, -7.300000;
  935.             player1 state hasball;
  936.             player4 state setpickfor player3 ;
  937.             player5 state setpickfor player2 ;
  938.             player4 trigger 1.500000;
  939.             player5 trigger 1.500000;
  940.         }
  941.         phase 4000
  942.         {
  943.             player1 action jogto 17.000000, 0.000000;
  944.             player2 action jogto 32.099998, -11.200000;
  945.             player3 action jogto 33.000000, 11.000000;
  946.             player4 action maintainposition 36.700001, 7.100000;
  947.             player5 action maintainposition 36.500000, -7.300000;
  948.             player1 state hasball;
  949.             player2 trigger 4.000000;
  950.             player3 trigger 4.000000;
  951.             player2 passoption 4000;
  952.             player3 passoption 4000;
  953.         }
  954.         phase 4000
  955.         {
  956.             player1 action jogto 17.000000, 0.000000;
  957.             player2 action jogto 24.000000, -17.799999;
  958.             player3 action jogto 25.500000, 18.700001;
  959.             player4 action jogto 40.000000, 10.100000;
  960.             player5 action jogto 39.799999, -10.300000;
  961.             player1 state hasball;
  962.             player2 trigger 1.500000;
  963.             player3 trigger 1.500000;
  964.             player2 passoption 4000;
  965.             player3 passoption 4000;
  966.         }
  967.     }
  968.     play 15 "Post Iso"
  969.     {
  970.         uniqueidstring "POSTISO";
  971.         category 3;
  972.         frequency 100;
  973.         fullbranch;
  974.         brokenbranch;
  975.  
  976.         initial 4000
  977.         {
  978.             player1 action jogto 15.000000, -0.800000;
  979.             player2 action jogto 28.000000, -22.299999;
  980.             player3 action jogto 25.000000, 18.599998;
  981.             player4 action jogto 26.400000, -2.700000;
  982.             player5 action jogto 38.099998, 9.300000;
  983.             player3 state hasball;
  984.             player3 trigger 6.000000;
  985.         }
  986.         phase 4000
  987.         {
  988.             player1 action jogto 15.000000, -0.800000;
  989.             player2 action jogto 35.200001, -15.400000;
  990.             player3 action jogto 25.000000, 18.599998;
  991.             player4 action jogto 26.400000, -2.700000;
  992.             player5 action jogto 38.099998, 9.300000;
  993.             player3 state hasball;
  994.             player2 trigger 1.500000;
  995.         }
  996.         phase 4000
  997.         {
  998.             player1 action jogto 27.600000, -11.400000;
  999.             player2 action jogto 35.200001, -15.400000;
  1000.             player3 action jogto 24.700001, 20.299999;
  1001.             player4 action jogto 32.699997, -13.800001;
  1002.             player5 action jogto 38.099998, 9.300000;
  1003.             player3 state hasball;
  1004.             player4 state setpickfor player2 ;
  1005.             player5 state postup;
  1006.             player1 trigger 1.500000;
  1007.         }
  1008.         phase 4000
  1009.         {
  1010.             player1 action jogto 27.500000, -11.400000;
  1011.             player2 action jogto 21.199999, -8.799999;
  1012.             player3 action jogto 24.700001, 20.299999;
  1013.             player4 action maintainposition 32.699997, -13.800001;
  1014.             player5 action jogto 38.099998, 9.300000;
  1015.             player1 state setpick player2 ;
  1016.             player3 state hasball;
  1017.             player5 state postup;
  1018.             player2 trigger 5.000000;
  1019.         }
  1020.         phase 4000
  1021.         {
  1022.             player1 action jogto 27.500000, -11.400000;
  1023.             player2 action jogto 20.699999, 3.800000;
  1024.             player3 action jogto 24.700001, 20.299999;
  1025.             player4 action jogto 39.700001, -10.000000;
  1026.             player5 action jogto 38.099998, 9.300000;
  1027.             player3 state hasball;
  1028.             player5 state postup;
  1029.             player2 trigger 4.000000;
  1030.             player2 passoption 4000;
  1031.         }
  1032.     }
  1033.     play 16 "Post Iso w/Base Screen"
  1034.     {
  1035.         uniqueidstring "PSTISOSN";
  1036.         category 6;
  1037.         frequency 100;
  1038.         fullbranch;
  1039.         brokenbranch;
  1040.  
  1041.         initial 4000
  1042.         {
  1043.             player1 action jogto 14.300000, -1.500000;
  1044.             player2 action jogto 27.100000, -20.900000;
  1045.             player3 action jogto 27.500000, 20.299999;
  1046.             player4 action jogto 26.299999, -3.900000;
  1047.             player5 action jogto 39.000000, -10.500000;
  1048.             player1 state hasball;
  1049.             player1 trigger 6.000000;
  1050.         }
  1051.         phase 4000
  1052.         {
  1053.             player1 action jogto 14.300000, -1.500000;
  1054.             player2 action jogto 27.100000, -20.900000;
  1055.             player3 action jogto 39.099998, -7.600001;
  1056.             player4 action jogto 26.299999, -3.900000;
  1057.             player5 action jogto 39.000000, -10.500000;
  1058.             player1 state hasball;
  1059.             player3 state setpickfor player5 ;
  1060.             player3 trigger 1.500000;
  1061.         }
  1062.         phase 4000
  1063.         {
  1064.             player1 action jogto 22.000000, 15.100000;
  1065.             player2 action jogto 27.100000, -20.900000;
  1066.             player3 action jogto 39.000000, -9.900001;
  1067.             player4 action jogto 26.299999, -3.900000;
  1068.             player5 action jogto 39.299999, 10.000000;
  1069.             player1 state hasball;
  1070.             player5 trigger 1.500000;
  1071.             player5 passoption 4000;
  1072.         }
  1073.         phase 4000
  1074.         {
  1075.             player1 action jogto 22.000000, 15.100000;
  1076.             player2 action jogto 27.100000, -20.900000;
  1077.             player3 action jogto 17.400000, -0.500000;
  1078.             player4 action jogto 26.299999, -3.900000;
  1079.             player5 action jogto 39.299999, 10.000000;
  1080.             player1 state hasball;
  1081.             player4 state setpick player3 ;
  1082.             player3 waypoint 4.500000, 39.000000,-9.900001, 30.100000,-11.500000, 20.600000,-9.000000, 17.400000,-0.500000,;
  1083.             player3 trigger 1.500000;
  1084.             player3 passoption 4000;
  1085.         }
  1086.     }
  1087.     play 17 "Pow - Flex"
  1088.     {
  1089.         uniqueidstring "POWFLEX";
  1090.         category 1;
  1091.         frequency 100;
  1092.         fullbranch;
  1093.         brokenbranch;
  1094.  
  1095.         initial 4000
  1096.         {
  1097.             player1 action jogto 12.699999, 13.100000;
  1098.             player2 action jogto 16.500000, -10.900002;
  1099.             player3 action jogto 39.599998, 11.000000;
  1100.             player4 action jogto 39.700001, -9.900000;
  1101.             player5 action jogto 37.299999, 9.200000;
  1102.             player1 state hasball;
  1103.             player1 trigger 6.000000;
  1104.         }
  1105.         phase 4000
  1106.         {
  1107.             player1 action jogto 12.699999, 13.100000;
  1108.             player2 action jogto 16.500000, -10.900000;
  1109.             player3 action jogto 26.499998, -6.100000;
  1110.             player4 action jogto 39.700001, -9.900000;
  1111.             player5 action jogto 37.299999, 9.200000;
  1112.             player1 state hasball;
  1113.             player3 trigger 1.500000;
  1114.         }
  1115.         phase 4000
  1116.         {
  1117.             player1 action jogto 18.100000, 10.200000;
  1118.             player2 action jogto 37.000008, -0.900000;
  1119.             player3 action jogto 26.500000, -6.100000;
  1120.             player4 action jogto 39.799999, -9.799999;
  1121.             player5 action jogto 37.299999, 9.400001;
  1122.             player1 state hasball;
  1123.             player3 state setpick player2 ;
  1124.             player2 waypoint 6.000000, 16.500000,-10.900000, 29.799999,-12.500000, 35.200001,-9.400000, 37.000008,-0.900000,;
  1125.             player2 trigger 4.000000;
  1126.         }
  1127.         phase 4000
  1128.         {
  1129.             player1 action jogto 21.799999, 15.599999;
  1130.             player2 action jogto 41.500008, 13.600000;
  1131.             player3 action jogto 17.800001, -6.800000;
  1132.             player4 action jogto 39.799999, -9.799999;
  1133.             player5 action jogto 37.299999, 9.500001;
  1134.             player1 state hasball;
  1135.             player5 state setpick player2 ;
  1136.             player2 waypoint 4.500000, 37.000008,-0.900000, 44.799999,1.300000, 46.200001,8.100000, 41.500008,13.600000,;
  1137.             player2 trigger 4.000000;
  1138.             player2 passoption 4000;
  1139.             player3 passoption 4000;
  1140.         }
  1141.         phase 4000
  1142.         {
  1143.             player1 action jogto 21.799999, 15.600000;
  1144.             player2 action jogto 36.400009, 23.100000;
  1145.             player3 action jogto 17.800001, -6.800000;
  1146.             player4 action jogto 39.799999, -9.799999;
  1147.             player5 action jogto 37.299999, 9.500001;
  1148.             player1 state hasball;
  1149.             player5 state postup;
  1150.             player2 trigger 1.500000;
  1151.             player2 passoption 4000;
  1152.             player3 passoption 4000;
  1153.         }
  1154.         phase 4000
  1155.         {
  1156.             player1 action jogto 21.799999, 15.600000;
  1157.             player2 action jogto 36.400009, 23.100000;
  1158.             player3 action jogto 17.800001, -6.800000;
  1159.             player4 action jogto 26.400000, 2.400001;
  1160.             player5 action jogto 37.299999, 9.500001;
  1161.             player1 state hasball;
  1162.             player5 state postup;
  1163.             player4 trigger 1.500000;
  1164.             player4 passoption 4000;
  1165.         }
  1166.     }
  1167.     play 18 "Power"
  1168.     {
  1169.         uniqueidstring "POWER";
  1170.         category 5;
  1171.         frequency 100;
  1172.         fullbranch;
  1173.         brokenbranch;
  1174.  
  1175.         initial 4000
  1176.         {
  1177.             player1 action jogto 15.600000, -0.200000;
  1178.             player2 action jogto 38.000000, -10.000000;
  1179.             player3 action jogto 38.000000, 10.000000;
  1180.             player4 action jogto 28.000000, -10.000000;
  1181.             player5 action jogto 28.000000, 10.000000;
  1182.             player1 state hasball;
  1183.             player1 trigger 6.000000;
  1184.         }
  1185.         phase 4000
  1186.         {
  1187.             player1 action jogto 15.600000, -0.200000;
  1188.             player2 action jogto 38.000000, -10.000000;
  1189.             player3 action jogto 37.900002, 0.200000;
  1190.             player4 action jogto 35.400002, -10.000000;
  1191.             player5 action jogto 28.000000, 10.000000;
  1192.             player1 state hasball;
  1193.             player4 state setpickfor player2 ;
  1194.             player4 trigger 1.500000;
  1195.         }
  1196.         phase 4000
  1197.         {
  1198.             player1 action jogto 15.600000, -0.200000;
  1199.             player2 action jogto 39.600002, 13.800000;
  1200.             player3 action jogto 38.000000, 0.200000;
  1201.             player4 action jogto 35.400002, -10.000000;
  1202.             player5 action jogto 35.500000, 8.900000;
  1203.             player1 state hasball;
  1204.             player3 state setpick player2 ;
  1205.             player2 waypoint 4.500000, 38.000000,-10.000000, 46.299999,-8.500000, 46.400002,6.100000, 39.600002,13.800000,;
  1206.             player2 trigger 4.000000;
  1207.         }
  1208.         phase 4000
  1209.         {
  1210.             player1 action jogto 15.600000, -0.200000;
  1211.             player2 action jogto 25.299999, 19.700001;
  1212.             player3 action jogto 39.500000, -15.799999;
  1213.             player4 action jogto 35.400002, -10.000000;
  1214.             player5 action jogto 35.500000, 8.900000;
  1215.             player1 state hasball;
  1216.             player4 state setpick player3 ;
  1217.             player5 state setpick player2 ;
  1218.             player3 trigger 4.500000;
  1219.             player2 passoption 4000;
  1220.             player3 passoption 4000;
  1221.         }
  1222.         phase 4000
  1223.         {
  1224.             player1 action jogto 15.600000, -0.200000;
  1225.             player2 action jogto 25.300003, 19.700001;
  1226.             player3 action jogto 27.000004, -21.299999;
  1227.             player4 action jogto 38.200001, -9.900000;
  1228.             player5 action jogto 38.100002, 9.299999;
  1229.             player1 state hasball;
  1230.             player4 state postup;
  1231.             player5 state postup;
  1232.             player2 passoption 4000;
  1233.             player3 passoption 4000;
  1234.         }
  1235.     }
  1236.     play 19 "Power Special"
  1237.     {
  1238.         uniqueidstring "POWSPECL";
  1239.         category 4;
  1240.         frequency 100;
  1241.         fullbranch;
  1242.         brokenbranch;
  1243.  
  1244.         initial 4000
  1245.         {
  1246.             player1 action jogto 20.400000, 15.900000;
  1247.             player2 action jogto 20.100000, -14.100000;
  1248.             player3 action jogto 30.699999, -22.900002;
  1249.             player4 action jogto 38.299999, 9.600000;
  1250.             player5 action jogto 37.900002, -9.900000;
  1251.             player1 state hasball;
  1252.             player1 trigger 6.000000;
  1253.         }
  1254.         phase 4000
  1255.         {
  1256.             player1 action jogto 20.400000, 15.900000;
  1257.             player2 action jogto 42.200001, -11.900001;
  1258.             player3 action jogto 30.699999, -22.900002;
  1259.             player4 action jogto 38.299999, 9.600000;
  1260.             player5 action jogto 35.500000, -9.900000;
  1261.             player1 state hasball;
  1262.             player5 state setpick player2 ;
  1263.             player2 trigger 4.000000;
  1264.             player2 passoption 4000;
  1265.         }
  1266.         phase 4000
  1267.         {
  1268.             player1 action jogto 20.400000, 15.900000;
  1269.             player2 action jogto 43.500000, 9.799999;
  1270.             player3 action jogto 30.699999, -22.900002;
  1271.             player4 action jogto 39.599998, 7.100000;
  1272.             player5 action jogto 35.500000, -9.900000;
  1273.             player1 state hasball;
  1274.             player4 state setpickfor player2 ;
  1275.             player5 state postup;
  1276.             player4 trigger 1.500000;
  1277.         }
  1278.         phase 4000
  1279.         {
  1280.             player1 action jogto 20.400000, 15.900000;
  1281.             player2 action jogto 43.000000, 23.099998;
  1282.             player3 action jogto 30.699999, -22.900002;
  1283.             player4 action maintainposition 39.599998, 7.100000;
  1284.             player5 action jogto 35.500000, -9.900000;
  1285.             player1 state hasball;
  1286.             player5 state postup;
  1287.             player2 passoption 4000;
  1288.         }
  1289.     }
  1290.     play 20 "Side Screen Lob"
  1291.     {
  1292.         uniqueidstring "SIDSCNRL";
  1293.         category 4;
  1294.         frequency 100;
  1295.         fullbranch;
  1296.         brokenbranch;
  1297.  
  1298.         initial 4000
  1299.         {
  1300.             player1 action jogto 15.399999, -5.900001;
  1301.             player2 action jogto 27.699999, -21.000000;
  1302.             player3 action jogto 32.400002, 22.100000;
  1303.             player4 action jogto 26.900000, -7.800000;
  1304.             player5 action jogto 38.299999, 9.700001;
  1305.             player1 state hasball;
  1306.             player1 trigger 6.000000;
  1307.         }
  1308.         phase 4000
  1309.         {
  1310.             player1 action jogto 27.999998, -11.300000;
  1311.             player2 action jogto 27.699999, -21.000000;
  1312.             player3 action jogto 32.400002, 22.100000;
  1313.             player4 action jogto 26.900000, -7.800000;
  1314.             player5 action jogto 38.299999, 9.700001;
  1315.             player2 state hasball;
  1316.             player4 state setpick player1 ;
  1317.             player1 trigger 3.000000;
  1318.         }
  1319.         phase 4000
  1320.         {
  1321.             player1 action jogto 40.399998, -9.599999;
  1322.             player2 action jogto 27.699999, -21.000000;
  1323.             player3 action jogto 18.000002, 7.200000;
  1324.             player4 action jogto 26.900000, -7.800000;
  1325.             player5 action jogto 38.299999, 9.700001;
  1326.             player2 state hasball;
  1327.             player3 trigger 3.000000;
  1328.             player3 passoption 4000;
  1329.         }
  1330.         phase 4000
  1331.         {
  1332.             player1 action jogto 29.499998, -18.900000;
  1333.             player2 action jogto 27.699999, -21.000000;
  1334.             player3 action jogto 18.000002, 7.200000;
  1335.             player4 action jogto 26.900000, -7.800000;
  1336.             player5 action jogto 38.299999, 9.700001;
  1337.             player1 state setpickfor player2 ;
  1338.             player3 state hasball;
  1339.             player1 trigger 1.500000;
  1340.         }
  1341.         phase 4000
  1342.         {
  1343.             player1 action jogto 23.699999, -17.400000;
  1344.             player2 action jogto 40.799999, -9.799999;
  1345.             player3 action jogto 18.000002, 7.200000;
  1346.             player4 action jogto 26.900000, -7.800000;
  1347.             player5 action jogto 38.299999, 9.700001;
  1348.             player2 state postup;
  1349.             player3 state hasball;
  1350.             player2 trigger 1.500000;
  1351.             player2 passoption 4000;
  1352.         }
  1353.     }
  1354.     play 21 "Side Screen Roll"
  1355.     {
  1356.         uniqueidstring "SIDESCNR";
  1357.         category 6;
  1358.         frequency 100;
  1359.         fullbranch;
  1360.         brokenbranch;
  1361.  
  1362.         initial 4000
  1363.         {
  1364.             player1 action jogto 15.800000, 13.100000;
  1365.             player2 action jogto 31.200001, -22.100000;
  1366.             player3 action jogto 20.700001, -14.299999;
  1367.             player4 action jogto 39.099998, 9.400001;
  1368.             player5 action jogto 38.900002, -9.800000;
  1369.             player1 state hasball;
  1370.             player1 trigger 6.000000;
  1371.         }
  1372.         phase 4000
  1373.         {
  1374.             player1 action jogto 22.900000, 15.800000;
  1375.             player2 action jogto 31.200001, -22.100000;
  1376.             player3 action jogto 20.700001, -14.299999;
  1377.             player4 action jogto 39.099998, 9.400001;
  1378.             player5 action jogto 38.900002, -9.800000;
  1379.             player1 state hasball;
  1380.             player1 trigger 1.500000;
  1381.         }
  1382.         phase 4000
  1383.         {
  1384.             player1 action jogto 22.900000, 15.800000;
  1385.             player2 action jogto 43.200001, -23.300001;
  1386.             player3 action jogto 20.700001, -14.299999;
  1387.             player4 action jogto 25.900000, 14.800000;
  1388.             player5 action jogto 38.900002, -9.800000;
  1389.             player1 state hasball;
  1390.             player4 state setpickfor player1 ;
  1391.             player4 trigger 1.500000;
  1392.         }
  1393.         phase 4000
  1394.         {
  1395.             player1 action jogto 25.200001, 9.400001;
  1396.             player2 action jogto 43.200001, -23.200001;
  1397.             player3 action jogto 28.500000, -21.099998;
  1398.             player4 action jogto 25.900000, 14.800000;
  1399.             player5 action jogto 38.900002, -9.800000;
  1400.             player1 state hasball;
  1401.             player3 state setpickfor player2 ;
  1402.             player1 trigger 4.000000;
  1403.         }
  1404.         phase 4000
  1405.         {
  1406.             player1 action jogto 25.700001, -5.300000;
  1407.             player2 action jogto 43.200001, -23.200001;
  1408.             player3 action jogto 28.500000, -21.100000;
  1409.             player4 action jogto 39.799999, 9.400000;
  1410.             player5 action jogto 38.900002, -9.800000;
  1411.             player1 state hasball;
  1412.             player4 trigger 1.500000;
  1413.             player2 passoption 4000;
  1414.             player4 passoption 4000;
  1415.         }
  1416.         phase 4000
  1417.         {
  1418.             player1 action jogto 18.400002, -9.099999;
  1419.             player2 action jogto 43.200001, -23.200001;
  1420.             player3 action jogto 28.500000, -21.100000;
  1421.             player4 action jogto 39.799999, 9.400000;
  1422.             player5 action jogto 38.900002, -9.800000;
  1423.             player1 state hasball;
  1424.             player1 trigger 1.500000;
  1425.             player2 passoption 4000;
  1426.         }
  1427.     }
  1428.     play 22 "Stack - Double"
  1429.     {
  1430.         uniqueidstring "STAKDBL";
  1431.         category 1;
  1432.         frequency 100;
  1433.         fullbranch;
  1434.         brokenbranch 3, 1;
  1435.  
  1436.         initial 4000
  1437.         {
  1438.             player1 action jogto 16.000000, 2.200000;
  1439.             player2 action jogto 26.500002, 4.700000;
  1440.             player3 action jogto 34.700001, -10.800000;
  1441.             player4 action jogto 37.599998, -10.800000;
  1442.             player5 action jogto 38.899998, 9.999999;
  1443.             player1 state hasball;
  1444.             player1 trigger 6.000000;
  1445.         }
  1446.         phase 4000
  1447.         {
  1448.             player1 action jogto 16.700001, 4.200000;
  1449.             player2 action jogto 42.799995, -16.200001;
  1450.             player3 action jogto 34.700001, -10.700000;
  1451.             player4 action jogto 37.599998, -10.700000;
  1452.             player5 action jogto 38.499996, 9.899999;
  1453.             player1 state hasball;
  1454.             player3 state setpick player2 ;
  1455.             player4 state setpick player2 ;
  1456.             player2 waypoint 8.000000, 26.500002,4.700000, 37.500000,11.200000, 47.000000,8.400000, 52.000000,1.100000, 50.900002,-6.400000, 42.799995,-16.200001,;
  1457.             player2 trigger 7.000000;
  1458.         }
  1459.         phase 4000
  1460.         {
  1461.             player1 action jogto 16.700001, 4.300000;
  1462.             player2 action jogto 31.800001, -19.000000;
  1463.             player3 action jogto 34.700001, -10.600000;
  1464.             player4 action jogto 37.599998, -10.800000;
  1465.             player5 action jogto 38.599998, 9.800000;
  1466.             player1 state hasball;
  1467.             player2 trigger 1.500000;
  1468.             player2 passoption 4000;
  1469.         }
  1470.         phase 4000
  1471.         {
  1472.             player1 action jogto 16.700001, 4.300000;
  1473.             player2 action jogto 31.800001, -18.799999;
  1474.             player3 action jogto 42.199997, 12.600001;
  1475.             player4 action jogto 37.599998, -10.600000;
  1476.             player5 action jogto 38.499996, 10.000000;
  1477.             player1 state hasball;
  1478.             player5 state setpick player3 ;
  1479.             player3 waypoint 4.500000, 34.700001,-10.600000, 41.099998,-2.300000, 43.500000,5.100000, 42.199997,12.600001,;
  1480.             player3 trigger 3.500000;
  1481.         }
  1482.         phase 4000
  1483.         {
  1484.             player1 action jogto 16.700001, 4.300000;
  1485.             player2 action jogto 31.800001, -19.200001;
  1486.             player3 action jogto 31.800003, 19.200003;
  1487.             player4 action jogto 37.599998, -10.800000;
  1488.             player5 action jogto 38.499996, 10.000000;
  1489.             player1 state hasball;
  1490.             player3 trigger 1.500000;
  1491.             player3 passoption 4000;
  1492.         }
  1493.     }
  1494.     play 23 "Stack - Single"
  1495.     {
  1496.         uniqueidstring "STAKSGL";
  1497.         category 1;
  1498.         frequency 100;
  1499.         fullbranch;
  1500.         brokenbranch 3, 2;
  1501.  
  1502.         initial 4000
  1503.         {
  1504.             player1 action jogto 16.000000, 2.200000;
  1505.             player2 action jogto 26.300001, -4.700000;
  1506.             player3 action jogto 36.400005, -11.100001;
  1507.             player4 action jogto 39.600002, -11.200001;
  1508.             player5 action jogto 37.899998, 10.699999;
  1509.             player1 state hasball;
  1510.             player1 trigger 6.000000;
  1511.         }
  1512.         phase 4000
  1513.         {
  1514.             player1 action jogto 16.700001, 4.200000;
  1515.             player2 action jogto 41.599998, 14.300001;
  1516.             player3 action jogto 36.100006, -11.000000;
  1517.             player4 action jogto 39.600002, -11.099999;
  1518.             player5 action jogto 37.899998, 10.999999;
  1519.             player1 state hasball;
  1520.             player5 state setpick player2 ;
  1521.             player2 waypoint 8.000000, 26.300001,-4.700000, 39.599998,-10.500000, 51.599998,-7.600000, 52.700001,6.500000, 41.599998,14.300001,;
  1522.             player2 trigger 5.000000;
  1523.         }
  1524.         phase 4000
  1525.         {
  1526.             player1 action jogto 16.700001, 4.300000;
  1527.             player2 action jogto 32.700001, 18.299999;
  1528.             player3 action jogto 36.200001, -11.200000;
  1529.             player4 action jogto 39.500000, -11.100000;
  1530.             player5 action jogto 37.899998, 11.000000;
  1531.             player1 state hasball;
  1532.             player5 state setpick player5 ;
  1533.             player2 trigger 1.500000;
  1534.             player2 passoption 4000;
  1535.         }
  1536.         phase 4000
  1537.         {
  1538.             player1 action jogto 16.900000, 4.500000;
  1539.             player2 action jogto 32.700001, 19.100000;
  1540.             player3 action jogto 27.300001, -18.600002;
  1541.             player4 action jogto 39.700005, -11.100000;
  1542.             player5 action jogto 37.900002, 11.000000;
  1543.             player1 state hasball;
  1544.             player3 trigger 1.500000;
  1545.             player3 passoption 4000;
  1546.         }
  1547.     }
  1548.     play 24 "Triangle"
  1549.     {
  1550.         uniqueidstring "TRIANGLE";
  1551.         category 6;
  1552.         frequency 100;
  1553.         fullbranch 1;
  1554.         brokenbranch 1, 2;
  1555.  
  1556.         initial 4000
  1557.         {
  1558.             player1 action jogto 16.999998, 13.000000;
  1559.             player2 action jogto 22.000000, -16.000000;
  1560.             player3 action jogto 40.500000, 10.000000;
  1561.             player4 action jogto 40.500000, -10.000000;
  1562.             player5 action jogto 26.500000, 0.000000;
  1563.             player1 state hasball;
  1564.             player1 trigger 6.000000;
  1565.         }
  1566.         phase 4000
  1567.         {
  1568.             player1 action jogto 17.000000, 13.000000;
  1569.             player2 action jogto 22.000000, -16.000000;
  1570.             player3 action jogto 40.500000, -6.800000;
  1571.             player4 action jogto 40.500000, -10.000000;
  1572.             player5 action jogto 26.500000, 0.000000;
  1573.             player1 state hasball;
  1574.             player2 state setup;
  1575.             player3 state setpickfor player4 ;
  1576.             player3 trigger 1.500000;
  1577.         }
  1578.         phase 4000
  1579.         {
  1580.             player1 action jogto 24.000000, 20.000000;
  1581.             player2 action jogto 22.000000, -16.000000;
  1582.             player3 action jogto 40.000000, -10.099999;
  1583.             player4 action jogto 39.700001, 10.200001;
  1584.             player5 action jogto 26.600000, 0.100000;
  1585.             player1 state hasball;
  1586.             player2 state setup;
  1587.             player4 state postup;
  1588.             player4 trigger 1.500000;
  1589.             player4 passoption 2500;
  1590.         }
  1591.         phase 4000
  1592.         {
  1593.             player1 action jogto 24.000000, 20.000000;
  1594.             player2 action jogto 22.000000, -16.000000;
  1595.             player3 action jogto 39.900002, -10.200001;
  1596.             player4 action jogto 39.700001, 10.100000;
  1597.             player5 action jogto 38.500000, -7.800000;
  1598.             player1 state hasball;
  1599.             player2 state setup;
  1600.             player4 state postup;
  1601.             player5 state setpickfor player3 ;
  1602.             player5 trigger 1.500000;
  1603.         }
  1604.         phase 4000
  1605.         {
  1606.             player1 action jogto 24.000000, 20.000000;
  1607.             player2 action jogto 22.000000, -16.000000;
  1608.             player3 action jogto 26.000000, 0.000000;
  1609.             player4 action jogto 39.700001, 10.100000;
  1610.             player5 action jogto 39.700001, -9.800000;
  1611.             player1 state hasball;
  1612.             player2 state setup;
  1613.             player4 state postup;
  1614.             player5 trigger 1.500000;
  1615.             player3 passoption 2500;
  1616.         }
  1617.     }
  1618.     play 25 "Triangle Lob"
  1619.     {
  1620.         uniqueidstring "TRILOB";
  1621.         category 4;
  1622.         frequency 100;
  1623.         fullbranch;
  1624.         brokenbranch;
  1625.  
  1626.         initial 4000
  1627.         {
  1628.             player1 action jogto 20.600000, 14.900000;
  1629.             player2 action jogto 24.400000, -18.299999;
  1630.             player3 action jogto 26.200001, -3.200000;
  1631.             player4 action jogto 39.900002, 9.600000;
  1632.             player5 action jogto 39.900002, -9.700000;
  1633.             player2 state hasball;
  1634.             player2 trigger 6.000000;
  1635.         }
  1636.         phase 4000
  1637.         {
  1638.             player1 action jogto 20.600000, 14.900000;
  1639.             player2 action jogto 25.000000, -19.000000;
  1640.             player3 action jogto 26.200001, -3.200000;
  1641.             player4 action jogto 29.000000, -1.700000;
  1642.             player5 action jogto 39.900002, -9.700000;
  1643.             player2 state hasball;
  1644.             player4 state setpickfor player3 ;
  1645.             player4 trigger 1.500000;
  1646.         }
  1647.         phase 4000
  1648.         {
  1649.             player1 action jogto 20.600000, 14.900000;
  1650.             player2 action jogto 25.000000, -19.000000;
  1651.             player3 action jogto 39.300003, 9.800000;
  1652.             player4 action jogto 26.699999, -1.600000;
  1653.             player5 action jogto 39.900002, -9.700000;
  1654.             player2 state hasball;
  1655.             player3 state postup;
  1656.             player5 state postup;
  1657.             player3 trigger 1.500000;
  1658.             player3 passoption 4000;
  1659.         }
  1660.         phase 4000
  1661.         {
  1662.             player1 action jogto 17.300001, 6.300000;
  1663.             player2 action jogto 25.000000, -19.000000;
  1664.             player3 action jogto 39.299999, 9.800000;
  1665.             player4 action jogto 26.700001, -1.600000;
  1666.             player5 action jogto 39.900002, -9.700000;
  1667.             player2 state hasball;
  1668.             player3 state postup;
  1669.             player5 state postup;
  1670.             player1 trigger 1.500000;
  1671.             player1 passoption 4000;
  1672.             player5 passoption 4000;
  1673.         }
  1674.     }
  1675.     play 26 "Two Same Side Isolation"
  1676.     {
  1677.         uniqueidstring "TOSAMISO";
  1678.         category 3;
  1679.         frequency 100;
  1680.         fullbranch;
  1681.         brokenbranch;
  1682.  
  1683.         initial 4000
  1684.         {
  1685.             player1 action jogto 14.900000, 5.600000;
  1686.             player2 action jogto 28.100000, 21.900000;
  1687.             player3 action jogto 17.400000, -12.500000;
  1688.             player4 action jogto 37.099998, -23.500000;
  1689.             player5 action jogto 39.599998, -12.700000;
  1690.             player1 state hasball;
  1691.             player1 trigger 6.000000;
  1692.         }
  1693.         phase 4000
  1694.         {
  1695.             player1 action jogto 15.500000, 0.900000;
  1696.             player2 action jogto 28.000000, 21.900000;
  1697.             player3 action jogto 17.400000, -12.500000;
  1698.             player4 action jogto 37.099998, -23.500000;
  1699.             player5 action jogto 39.599998, -12.700000;
  1700.             player1 state hasball;
  1701.             player2 state hasball;
  1702.             player2 passoption 4000;
  1703.         }
  1704.         phase 4000
  1705.         {
  1706.             player1 action jogto 15.500000, 0.900000;
  1707.             player2 action jogto 40.299999, 2.100000;
  1708.             player3 action jogto 17.400000, -12.500000;
  1709.             player4 action jogto 37.099998, -23.500000;
  1710.             player5 action jogto 39.599998, -12.700000;
  1711.             player1 state hasball;
  1712.             player2 state hasball;
  1713.             player2 trigger 4.000000;
  1714.             player2 passoption 4000;
  1715.         }
  1716.     }
  1717.     play 27 "Wing Iso"
  1718.     {
  1719.         uniqueidstring "WINGISO";
  1720.         category 3;
  1721.         frequency 100;
  1722.         fullbranch;
  1723.         brokenbranch;
  1724.  
  1725.         initial 4000
  1726.         {
  1727.             player1 action jogto 13.800000, 0.400000;
  1728.             player2 action jogto 24.299999, -19.600000;
  1729.             player3 action jogto 23.500000, 18.199999;
  1730.             player4 action jogto 38.000000, -9.500000;
  1731.             player5 action jogto 37.900002, 9.200000;
  1732.             player1 state hasball;
  1733.             player1 trigger 6.000000;
  1734.         }
  1735.         phase 4000
  1736.         {
  1737.             player1 action jogto 13.800000, 0.400000;
  1738.             player2 action jogto 24.299999, -19.600000;
  1739.             player3 action jogto 23.500000, 18.199999;
  1740.             player4 action jogto 38.000000, -9.500000;
  1741.             player5 action jogto 25.200001, -9.800000;
  1742.             player1 state hasball;
  1743.             player5 trigger 4.000000;
  1744.             player3 passoption 4000;
  1745.         }
  1746.         phase 4000
  1747.         {
  1748.             player1 action jogto 13.800000, 0.400000;
  1749.             player2 action jogto 24.299999, -19.600000;
  1750.             player3 action jogto 39.700001, 2.299999;
  1751.             player4 action jogto 38.000000, -9.500000;
  1752.             player5 action jogto 25.500000, -16.700001;
  1753.             player1 state hasball;
  1754.             player5 state setpickfor player2 ;
  1755.             player5 trigger 1.500000;
  1756.             player3 passoption 4000;
  1757.         }
  1758.         phase 4000
  1759.         {
  1760.             player1 action jogto 13.800000, 0.400000;
  1761.             player2 action jogto 18.099998, -11.800000;
  1762.             player3 action jogto 44.700001, -23.400002;
  1763.             player4 action jogto 38.000000, -9.500000;
  1764.             player5 action jogto 30.799999, -21.800001;
  1765.             player1 state hasball;
  1766.             player2 trigger 1.500000;
  1767.             player2 passoption 4000;
  1768.         }
  1769.     }
  1770.     play 28 "Wing Lob"
  1771.     {
  1772.         uniqueidstring "WINGLOB";
  1773.         category 4;
  1774.         frequency 100;
  1775.         fullbranch;
  1776.         brokenbranch;
  1777.  
  1778.         initial 4000
  1779.         {
  1780.             player1 action jogto 15.300000, 3.200000;
  1781.             player2 action jogto 26.600000, -19.699999;
  1782.             player3 action jogto 40.700001, -9.800000;
  1783.             player4 action jogto 37.700001, -9.700001;
  1784.             player5 action jogto 38.900002, 9.800000;
  1785.             player1 state hasball;
  1786.             player1 trigger 6.000000;
  1787.         }
  1788.         phase 4000
  1789.         {
  1790.             player1 action jogto 15.300000, 3.200000;
  1791.             player2 action jogto 26.600000, -19.699999;
  1792.             player3 action jogto 40.700001, -9.800000;
  1793.             player4 action jogto 25.500000, 19.900000;
  1794.             player5 action jogto 38.900002, 9.800000;
  1795.             player1 state hasball;
  1796.             player4 trigger 1.500000;
  1797.         }
  1798.         phase 4000
  1799.         {
  1800.             player1 action jogto 15.500000, 3.700000;
  1801.             player2 action jogto 23.500000, -19.699999;
  1802.             player3 action jogto 28.700001, 18.799999;
  1803.             player4 action jogto 25.200001, 19.900000;
  1804.             player5 action jogto 30.800001, -9.000000;
  1805.             player1 state hasball;
  1806.             player3 state setpickfor player4 ;
  1807.             player3 waypoint 4.500000, 40.700001,-9.800000, 43.900002,3.300000, 40.200001,12.300000, 28.700001,18.799999,;
  1808.             player3 trigger 1.500000;
  1809.         }
  1810.         phase 4000
  1811.         {
  1812.             player1 action jogto 15.500000, 3.700000;
  1813.             player2 action jogto 23.500000, -19.699999;
  1814.             player3 action maintainposition 28.700001, 18.799999;
  1815.             player4 action jogto 38.500000, 3.099999;
  1816.             player5 action jogto 30.800001, -9.000000;
  1817.             player1 state hasball;
  1818.             player4 trigger 3.000000;
  1819.             player4 passoption 4000;
  1820.         }
  1821.         phase 4000
  1822.         {
  1823.             player1 action jogto 15.500000, 3.700000;
  1824.             player2 action jogto 23.500000, -19.699999;
  1825.             player3 action jogto 28.200001, 20.200001;
  1826.             player4 action jogto 31.200001, -4.900001;
  1827.             player5 action jogto 30.800001, -9.000000;
  1828.             player1 state hasball;
  1829.             player4 state setpickfor player5 ;
  1830.             player4 trigger 1.500000;
  1831.             player5 passoption 4000;
  1832.         }
  1833.         phase 4000
  1834.         {
  1835.             player1 action jogto 22.400000, 17.200001;
  1836.             player2 action jogto 17.299999, -7.800000;
  1837.             player3 action jogto 45.299999, 23.300001;
  1838.             player4 action jogto 43.299999, -16.800001;
  1839.             player5 action jogto 40.299999, 9.900000;
  1840.             player1 state hasball;
  1841.             player5 state postup;
  1842.             player5 trigger 1.500000;
  1843.             player2 passoption 4000;
  1844.             player5 passoption 4000;
  1845.         }
  1846.     }
  1847.     play 29 "Zipper 4 - Clear"
  1848.     {
  1849.         uniqueidstring "ZIPCLR";
  1850.         category 3;
  1851.         frequency 100;
  1852.         fullbranch;
  1853.         brokenbranch;
  1854.  
  1855.         initial 4000
  1856.         {
  1857.             player1 action jogto 10.500000, -12.300000;
  1858.             player2 action jogto 25.799999, -21.500000;
  1859.             player3 action jogto 37.200001, 9.700001;
  1860.             player4 action jogto 32.500000, -9.500000;
  1861.             player5 action jogto 27.799999, 9.600000;
  1862.             player1 state hasball;
  1863.             player1 trigger 6.000000;
  1864.         }
  1865.         phase 4000
  1866.         {
  1867.             player1 action jogto 10.500000, -12.300000;
  1868.             player2 action jogto 25.799999, -21.500000;
  1869.             player3 action jogto 37.200001, 9.700000;
  1870.             player4 action jogto 35.299999, -13.100000;
  1871.             player5 action jogto 27.799999, 9.600000;
  1872.             player1 state hasball;
  1873.             player4 trigger 1.500000;
  1874.         }
  1875.         phase 4000
  1876.         {
  1877.             player1 action jogto 18.100000, -9.300000;
  1878.             player2 action jogto 39.900002, -10.400000;
  1879.             player3 action jogto 37.200001, 9.700000;
  1880.             player4 action jogto 35.299999, -13.100000;
  1881.             player5 action jogto 27.799999, 9.600000;
  1882.             player1 state hasball;
  1883.             player4 state setpick player2 ;
  1884.             player2 waypoint 4.500000, 25.799999,-21.500000, 33.799999,-21.200001, 37.299999,-19.400000, 39.000000,-15.400000, 39.900002,-10.400000,;
  1885.             player2 trigger 4.000000;
  1886.         }
  1887.         phase 4000
  1888.         {
  1889.             player1 action jogto 18.100000, -9.300000;
  1890.             player2 action jogto 39.300003, 13.700001;
  1891.             player3 action jogto 37.200001, 9.700000;
  1892.             player4 action jogto 26.799999, -21.699999;
  1893.             player5 action jogto 27.799999, 9.600000;
  1894.             player1 state hasball;
  1895.             player2 trigger 4.000000;
  1896.             player4 passoption 4000;
  1897.         }
  1898.         phase 4000
  1899.         {
  1900.             player1 action jogto 15.600000, 1.500000;
  1901.             player2 action jogto 24.500002, 18.100000;
  1902.             player3 action jogto 37.200001, 9.700000;
  1903.             player4 action jogto 26.799999, -21.699999;
  1904.             player5 action jogto 34.899998, 8.100001;
  1905.             player1 state hasball;
  1906.             player5 state setpickfor player3 ;
  1907.             player5 trigger 1.500000;
  1908.             player2 passoption 4000;
  1909.             player4 passoption 4000;
  1910.         }
  1911.         phase 4000
  1912.         {
  1913.             player1 action jogto 15.600000, 1.500000;
  1914.             player2 action jogto 24.500000, 18.100000;
  1915.             player3 action jogto 26.400000, -2.500000;
  1916.             player4 action jogto 26.799999, -21.699999;
  1917.             player5 action jogto 40.099998, 10.100001;
  1918.             player1 state hasball;
  1919.             player3 trigger 1.500000;
  1920.             player2 passoption 4000;
  1921.             player4 passoption 4000;
  1922.         }
  1923.         phase 4000
  1924.         {
  1925.             player1 action jogto 15.600000, 1.500000;
  1926.             player2 action jogto 24.500000, 18.100000;
  1927.             player3 action jogto 26.400000, -2.500000;
  1928.             player4 action jogto 26.799999, -21.699999;
  1929.             player5 action jogto 40.099998, 10.100001;
  1930.             player1 state hasball;
  1931.             player3 trigger 2.000000;
  1932.             player2 passoption 4000;
  1933.             player4 passoption 4000;
  1934.         }
  1935.     }
  1936.     play 30 "Zipper - Pop"
  1937.     {
  1938.         uniqueidstring "ZIPPOP";
  1939.         category 5;
  1940.         frequency 100;
  1941.         fullbranch;
  1942.         brokenbranch;
  1943.  
  1944.         initial 4000
  1945.         {
  1946.             player1 action jogto 10.500000, -12.300000;
  1947.             player2 action jogto 25.799999, -21.500000;
  1948.             player3 action jogto 39.400002, 9.600000;
  1949.             player4 action jogto 32.500000, -9.500000;
  1950.             player5 action jogto 27.799999, 9.500000;
  1951.             player1 state hasball;
  1952.             player1 trigger 6.000000;
  1953.         }
  1954.         phase 4000
  1955.         {
  1956.             player1 action jogto 16.600000, -5.000000;
  1957.             player2 action jogto 25.799999, -21.500000;
  1958.             player3 action jogto 39.400002, 9.600000;
  1959.             player4 action jogto 34.500000, -12.500000;
  1960.             player5 action jogto 27.799999, 9.500000;
  1961.             player1 state hasball;
  1962.         }
  1963.         phase 4000
  1964.         {
  1965.             player1 action jogto 16.599998, -5.000000;
  1966.             player2 action jogto 39.599998, -11.300000;
  1967.             player3 action jogto 39.400002, 9.600000;
  1968.             player4 action jogto 34.500000, -12.500000;
  1969.             player5 action jogto 27.799999, 9.500000;
  1970.             player1 state hasball;
  1971.             player4 state setpick player2 ;
  1972.             player2 trigger 4.000000;
  1973.         }
  1974.         phase 4000
  1975.         {
  1976.             player1 action jogto 16.600000, -5.000000;
  1977.             player2 action jogto 40.700001, -5.600000;
  1978.             player3 action jogto 39.400002, 9.600000;
  1979.             player4 action jogto 34.500000, -12.200000;
  1980.             player5 action jogto 36.500000, 8.700000;
  1981.             player1 state hasball;
  1982.             player5 state setpickfor player3 ;
  1983.             player5 trigger 1.500000;
  1984.         }
  1985.         phase 4000
  1986.         {
  1987.             player1 action jogto 16.600000, -5.000000;
  1988.             player2 action jogto 40.699997, -5.600000;
  1989.             player3 action jogto 23.800001, 17.300001;
  1990.             player4 action jogto 40.900002, -8.199999;
  1991.             player5 action jogto 40.000000, 10.200000;
  1992.             player1 state hasball;
  1993.             player4 state setpickfor player2 ;
  1994.             player4 trigger 1.500000;
  1995.             player3 passoption 4000;
  1996.         }
  1997.         phase 4000
  1998.         {
  1999.             player1 action jogto 16.600000, -5.000000;
  2000.             player2 action jogto 27.500000, -20.600000;
  2001.             player3 action jogto 23.799999, 17.299999;
  2002.             player4 action jogto 40.299999, -9.700000;
  2003.             player5 action jogto 40.000000, 10.200000;
  2004.             player1 state hasball;
  2005.             player4 state postup;
  2006.             player5 state postup;
  2007.             player2 trigger 1.500000;
  2008.             player2 passoption 4000;
  2009.             player3 passoption 4000;
  2010.         }
  2011.         phase 4000
  2012.         {
  2013.             player1 action jogto 16.600000, -5.000000;
  2014.             player2 action jogto 27.500000, -20.600000;
  2015.             player3 action jogto 23.799999, 17.299999;
  2016.             player4 action jogto 40.299999, -9.700000;
  2017.             player5 action jogto 40.000000, 10.200000;
  2018.             player1 state hasball;
  2019.             player4 state postup;
  2020.             player5 state postup;
  2021.             player2 passoption 4000;
  2022.             player3 passoption 4000;
  2023.         }
  2024.     }
  2025. }
  2026. group "---Broken Front Court Offense Group"
  2027. {
  2028.     play 1 "Broken Play I"
  2029.     {
  2030.         uniqueidstring "TERRY";
  2031.         category 0;
  2032.         frequency 0;
  2033.         fullbranch;
  2034.         brokenbranch;
  2035.  
  2036.         initial 4000
  2037.         {
  2038.             player1 action jogto 27.100000, -20.199999;
  2039.             player2 action jogto 13.400000, 13.200001;
  2040.             player3 action jogto 26.200001, 10.200000;
  2041.             player4 action jogto 40.799999, 19.600000;
  2042.             player5 action jogto 40.700001, -9.900000;
  2043.             player1 state hasball;
  2044.         }
  2045.         phase 4000
  2046.         {
  2047.             player1 action jogto 31.200001, -19.900000;
  2048.             player2 action jogto 13.400000, 13.200001;
  2049.             player3 action jogto 26.200001, 10.200000;
  2050.             player4 action jogto 40.799999, 19.600000;
  2051.             player5 action jogto 40.700001, -9.900000;
  2052.             player1 state hasball;
  2053.             player5 state postup;
  2054.             player5 passoption 4000;
  2055.         }
  2056.         phase 4000
  2057.         {
  2058.             player1 action jogto 31.200001, -19.900000;
  2059.             player2 action jogto 13.400000, 13.200001;
  2060.             player3 action jogto 26.200001, 10.200000;
  2061.             player4 action jogto 25.599998, -7.200000;
  2062.             player5 action jogto 40.700001, -9.900000;
  2063.             player1 state hasball;
  2064.             player5 state postup;
  2065.             player4 waypoint 4.500000, 40.799999,19.600000, 40.799999,11.000000, 25.599998,-7.200000,;
  2066.             player4 trigger 1.500000;
  2067.             player4 passoption 4000;
  2068.         }
  2069.         phase 4000
  2070.         {
  2071.             player1 action jogto 31.200001, -19.900000;
  2072.             player2 action jogto 16.299999, -0.199999;
  2073.             player3 action jogto 37.299999, 23.299999;
  2074.             player4 action jogto 25.599998, -7.200000;
  2075.             player5 action jogto 40.700001, -9.900000;
  2076.             player1 state hasball;
  2077.             player5 state postup;
  2078.             player2 trigger 1.500000;
  2079.             player2 passoption 4000;
  2080.         }
  2081.     }
  2082.     play 2 "Broken Play II"
  2083.     {
  2084.         uniqueidstring "TERRY";
  2085.         category 0;
  2086.         frequency 0;
  2087.         fullbranch;
  2088.         brokenbranch;
  2089.  
  2090.         initial 4000
  2091.         {
  2092.             player1 action jogto 22.200001, -18.000000;
  2093.             player2 action jogto 18.299999, 16.100000;
  2094.             player3 action jogto 41.199997, 11.200001;
  2095.             player4 action jogto 41.599998, -9.900001;
  2096.             player5 action jogto 26.600000, -0.100000;
  2097.             player1 state hasball;
  2098.         }
  2099.         phase 4000
  2100.         {
  2101.             player1 action jogto 26.200001, -18.900000;
  2102.             player2 action jogto 18.299999, 16.100000;
  2103.             player3 action jogto 41.199997, 11.200001;
  2104.             player4 action jogto 44.399998, -23.400002;
  2105.             player5 action jogto 39.500000, 8.599999;
  2106.             player1 state hasball;
  2107.             player4 state postup;
  2108.             player5 state setpickfor player3 ;
  2109.             player5 trigger 1.500000;
  2110.             player4 passoption 4000;
  2111.         }
  2112.         phase 4000
  2113.         {
  2114.             player1 action jogto 26.200001, -18.900000;
  2115.             player2 action jogto 18.299999, 16.100000;
  2116.             player3 action jogto 41.899998, -9.400000;
  2117.             player4 action jogto 44.399998, -23.400002;
  2118.             player5 action jogto 39.500000, 8.599999;
  2119.             player1 state hasball;
  2120.             player3 state postup;
  2121.             player4 state postup;
  2122.             player5 state setpickfor player3 ;
  2123.             player3 waypoint 4.500000, 41.199997,11.200001, 43.299999,4.500000, 41.899998,-9.400000,;
  2124.             player3 trigger 1.500000;
  2125.             player3 passoption 4000;
  2126.         }
  2127.         phase 4000
  2128.         {
  2129.             player1 action jogto 26.200001, -18.900000;
  2130.             player2 action jogto 18.299999, 16.100000;
  2131.             player3 action jogto 41.899998, -9.400000;
  2132.             player4 action jogto 44.399998, -23.400002;
  2133.             player5 action jogto 26.100000, 2.099999;
  2134.             player1 state hasball;
  2135.             player4 state postup;
  2136.             player5 state setpickfor player3 ;
  2137.             player5 trigger 1.500000;
  2138.             player5 passoption 4000;
  2139.         }
  2140.     }
  2141.     play 3 "Broken Play III"
  2142.     {
  2143.         uniqueidstring "TERRY";
  2144.         category 0;
  2145.         frequency 0;
  2146.         fullbranch;
  2147.         brokenbranch;
  2148.  
  2149.         initial 4000
  2150.         {
  2151.             player1 action jogto 27.100000, -19.400000;
  2152.             player2 action jogto 17.099998, 11.000000;
  2153.             player3 action jogto 39.899998, 22.900000;
  2154.             player4 action jogto 41.500000, -9.600000;
  2155.             player5 action jogto 40.399998, 10.400001;
  2156.             player1 state hasball;
  2157.         }
  2158.         phase 4000
  2159.         {
  2160.             player1 action jogto 27.100000, -19.400000;
  2161.             player2 action jogto 17.099998, 11.000000;
  2162.             player3 action jogto 39.899998, 22.900000;
  2163.             player4 action jogto 29.500000, -16.800001;
  2164.             player5 action jogto 40.099998, 19.300001;
  2165.             player1 state hasball;
  2166.             player4 state setpickfor player1 ;
  2167.             player4 trigger 1.500000;
  2168.         }
  2169.         phase 4000
  2170.         {
  2171.             player1 action jogto 35.099998, -17.900000;
  2172.             player2 action jogto 17.099998, 11.000000;
  2173.             player3 action jogto 39.899998, 22.900000;
  2174.             player4 action maintainposition 29.500000, -16.800001;
  2175.             player5 action jogto 40.099998, 19.300001;
  2176.             player1 state hasball;
  2177.             player1 trigger 3.000000;
  2178.         }
  2179.         phase 4000
  2180.         {
  2181.             player1 action jogto 41.799999, -16.699999;
  2182.             player2 action jogto 24.700001, -18.299999;
  2183.             player3 action jogto 39.899998, 22.900000;
  2184.             player4 action jogto 40.500004, 16.299999;
  2185.             player5 action jogto 40.099998, 19.300001;
  2186.             player1 state hasball;
  2187.             player4 state setpickfor player5 ;
  2188.             player4 waypoint 6.000000, 29.500000,-16.800001, 39.799999,-8.300000, 42.900002,0.700000, 40.500004,16.299999,;
  2189.             player4 trigger 1.500000;
  2190.             player4 passoption 4000;
  2191.         }
  2192.         phase 4000
  2193.         {
  2194.             player1 action jogto 41.799999, -16.699999;
  2195.             player2 action jogto 24.699999, -18.299999;
  2196.             player3 action jogto 23.699997, 17.600000;
  2197.             player4 action jogto 40.500000, 16.299999;
  2198.             player5 action jogto 28.799999, -9.799998;
  2199.             player1 state hasball;
  2200.             player4 state setpickfor player5 ;
  2201.             player5 waypoint 4.500000, 40.099998,19.300001, 35.400002,14.600000, 39.099998,4.500000, 28.799999,-9.799998,;
  2202.             player5 passoption 4000;
  2203.         }
  2204.     }
  2205. }
  2206. group "After Basket No Pressure Inbound Group"
  2207. {
  2208.     play 1 "After Basket Inbound I"
  2209.     {
  2210.         uniqueidstring "TERRY";
  2211.         category 0;
  2212.         frequency 100;
  2213.         fullbranch;
  2214.         brokenbranch;
  2215.  
  2216.         initial 4000
  2217.         {
  2218.             player1 action jogto -42.200001, 10.699999;
  2219.             player2 action jogto -9.000000, -20.000000;
  2220.             player3 action jogto 8.699999, 18.699999;
  2221.             player4 action jogto 41.400002, 10.300000;
  2222.             player5 action jogto -49.799999, 9.700000;
  2223.             player5 state hasball;
  2224.             player1 passoption 4000;
  2225.         }
  2226.         phase 4000
  2227.         {
  2228.             player1 action jogto -42.200001, 10.700000;
  2229.             player2 action jogto -24.400000, -19.200001;
  2230.             player3 action jogto 8.700000, 18.700001;
  2231.             player4 action jogto 41.400002, 10.300000;
  2232.             player5 action jogto -49.799999, 9.700000;
  2233.             player5 state hasball;
  2234.             player1 trigger 1.500000;
  2235.             player1 passoption 4000;
  2236.         }
  2237.         phase 4000
  2238.         {
  2239.             player1 action jogto -41.299999, -9.799999;
  2240.             player2 action jogto -26.799999, 8.800000;
  2241.             player3 action jogto 8.700000, 18.700001;
  2242.             player4 action jogto 41.400002, 10.300000;
  2243.             player5 action jogto -49.799999, 9.700000;
  2244.             player5 state hasball;
  2245.             player1 trigger 1.500000;
  2246.             player1 passoption 4000;
  2247.             player2 passoption 4000;
  2248.         }
  2249.         phase 4000
  2250.         {
  2251.             player1 action jogto -27.500000, -3.000000;
  2252.             player2 action jogto -41.599998, 19.799999;
  2253.             player3 action jogto 8.700000, 18.700001;
  2254.             player4 action jogto 41.400002, 10.300000;
  2255.             player5 action jogto -49.799999, 9.700000;
  2256.             player5 state hasball;
  2257.             player1 trigger 1.500000;
  2258.             player1 passoption 4000;
  2259.             player2 passoption 4000;
  2260.         }
  2261.         phase 4000
  2262.         {
  2263.             player1 action jogto -38.200001, -2.700001;
  2264.             player2 action jogto -16.100000, 20.600000;
  2265.             player3 action jogto 31.799999, 22.299999;
  2266.             player4 action jogto 41.400002, 10.300000;
  2267.             player5 action jogto -49.799999, 9.700000;
  2268.             player5 state hasball;
  2269.             player1 trigger 1.500000;
  2270.             player1 passoption 4000;
  2271.             player2 passoption 4000;
  2272.         }
  2273.         phase 4000
  2274.         {
  2275.             player1 action jogto -35.599998, 11.500000;
  2276.             player2 action jogto -13.099999, 1.100000;
  2277.             player3 action jogto 31.799999, 22.299999;
  2278.             player4 action jogto 41.400002, 10.300000;
  2279.             player5 action jogto -49.799999, 9.700000;
  2280.             player5 state hasball;
  2281.             player1 trigger 1.500000;
  2282.             player1 passoption 4000;
  2283.             player2 passoption 4000;
  2284.         }
  2285.     }
  2286.     play 2 "After Basket Inbound II"
  2287.     {
  2288.         uniqueidstring "TERRY";
  2289.         category 0;
  2290.         frequency 100;
  2291.         fullbranch;
  2292.         brokenbranch;
  2293.  
  2294.         initial 4000
  2295.         {
  2296.             player1 action jogto -42.000004, 10.400000;
  2297.             player2 action jogto -18.299999, -15.300000;
  2298.             player3 action jogto 8.599999, 18.299999;
  2299.             player4 action jogto 41.400002, 10.300000;
  2300.             player5 action jogto -49.799999, 9.700000;
  2301.             player5 state hasball;
  2302.             player1 passoption 4000;
  2303.         }
  2304.         phase 4000
  2305.         {
  2306.             player1 action jogto -42.000004, 10.400000;
  2307.             player2 action jogto -18.299999, -15.300000;
  2308.             player3 action jogto 8.599999, 18.299999;
  2309.             player4 action jogto 41.400002, 10.300000;
  2310.             player5 action jogto -49.799999, 9.700000;
  2311.             player5 state hasball;
  2312.             player1 trigger 1.500000;
  2313.             player1 passoption 4000;
  2314.         }
  2315.         phase 4000
  2316.         {
  2317.             player1 action jogto -32.500004, -9.000000;
  2318.             player2 action jogto -16.299999, 16.000000;
  2319.             player3 action jogto 8.999999, -18.900002;
  2320.             player4 action jogto 41.400002, 10.300000;
  2321.             player5 action jogto -49.799999, 9.700000;
  2322.             player5 state hasball;
  2323.             player1 trigger 1.500000;
  2324.         }
  2325.         phase 4000
  2326.         {
  2327.             player1 action jogto -15.300004, -17.400000;
  2328.             player2 action jogto -36.000000, 16.100000;
  2329.             player3 action jogto 3.999999, 10.799998;
  2330.             player4 action jogto 41.400002, 10.300000;
  2331.             player5 action jogto -49.799999, 9.700000;
  2332.             player5 state hasball;
  2333.             player2 trigger 1.500000;
  2334.             player1 passoption 4000;
  2335.         }
  2336.         phase 4000
  2337.         {
  2338.             player1 action jogto -9.800004, 12.800000;
  2339.             player2 action jogto -41.900002, -11.200000;
  2340.             player3 action jogto 13.199999, -16.500002;
  2341.             player4 action jogto 41.400002, 10.300000;
  2342.             player5 action jogto -49.799999, 9.700000;
  2343.             player5 state hasball;
  2344.             player2 trigger 1.500000;
  2345.         }
  2346.     }
  2347. }
  2348. group "---Broken After Basket No Pressure Inbound Group"
  2349. {
  2350. }
  2351. group "After Basket Pressure Inbound Group"
  2352. {
  2353.     play 1 "Zone Press"
  2354.     {
  2355.         uniqueidstring "TERRY";
  2356.         category 0;
  2357.         frequency 100;
  2358.         fullbranch;
  2359.         brokenbranch;
  2360.  
  2361.         initial 4000
  2362.         {
  2363.             player1 action jogto -25.500000, 10.100000;
  2364.             player2 action jogto -25.500000, -8.600000;
  2365.             player3 action jogto -48.899998, -7.100000;
  2366.             player4 action jogto 24.499998, 17.200001;
  2367.             player5 action jogto 38.299999, -11.099999;
  2368.             player3 state hasball;
  2369.         }
  2370.         phase 4000
  2371.         {
  2372.             player1 action jogto -40.400002, 16.299999;
  2373.             player2 action jogto -32.700001, -20.299999;
  2374.             player3 action jogto -48.899998, -7.100000;
  2375.             player4 action jogto 24.500000, 17.200001;
  2376.             player5 action jogto 39.099998, -10.699999;
  2377.             player3 state hasball;
  2378.             player2 trigger 1.500000;
  2379.             player2 passoption 4000;
  2380.         }
  2381.         phase 4000
  2382.         {
  2383.             player1 action jogto -13.800001, 4.099999;
  2384.             player2 action jogto -32.700001, -20.299999;
  2385.             player3 action jogto -48.899998, -7.100000;
  2386.             player4 action jogto 15.400000, 0.000000;
  2387.             player5 action jogto 39.099998, -10.699999;
  2388.             player3 state hasball;
  2389.             player1 trigger 1.500000;
  2390.             player1 passoption 4000;
  2391.         }
  2392.         phase 4000
  2393.         {
  2394.             player1 action jogto -16.800001, -18.800001;
  2395.             player2 action jogto -39.000000, 11.200001;
  2396.             player3 action jogto -48.899998, -7.100000;
  2397.             player4 action jogto 15.400000, 0.000000;
  2398.             player5 action jogto 39.099998, -10.699999;
  2399.             player3 state hasball;
  2400.             player2 trigger 1.500000;
  2401.             player2 passoption 4000;
  2402.         }
  2403.     }
  2404.     play 2 "Man Press"
  2405.     {
  2406.         uniqueidstring "TERRY";
  2407.         category 0;
  2408.         frequency 100;
  2409.         fullbranch;
  2410.         brokenbranch;
  2411.  
  2412.         initial 4000
  2413.         {
  2414.             player1 action jogto -27.000000, 7.200000;
  2415.             player2 action jogto -26.700001, -7.600000;
  2416.             player3 action jogto -49.799999, -8.200000;
  2417.             player4 action jogto 39.500000, 20.400002;
  2418.             player5 action jogto 39.799999, -20.900000;
  2419.             player3 state hasball;
  2420.         }
  2421.         phase 4000
  2422.         {
  2423.             player1 action jogto -27.000000, 7.200000;
  2424.             player2 action jogto -27.000000, 3.800000;
  2425.             player3 action jogto -49.799999, -8.200000;
  2426.             player4 action jogto 39.500000, 20.400002;
  2427.             player5 action jogto 39.799999, -20.900000;
  2428.             player2 state setpickfor player1 ;
  2429.             player3 state hasball;
  2430.             player2 trigger 1.500000;
  2431.         }
  2432.         phase 4000
  2433.         {
  2434.             player1 action jogto -37.799999, -8.400001;
  2435.             player2 action jogto -38.900002, 15.300000;
  2436.             player3 action jogto -49.799999, -8.200000;
  2437.             player4 action jogto 39.500000, 20.400002;
  2438.             player5 action jogto 39.799999, -20.900000;
  2439.             player3 state hasball;
  2440.             player1 trigger 1.500000;
  2441.             player1 passoption 4000;
  2442.         }
  2443.         phase 4000
  2444.         {
  2445.             player1 action jogto -17.199999, -21.800001;
  2446.             player2 action jogto -38.900002, 15.300000;
  2447.             player3 action jogto -49.799999, -8.200000;
  2448.             player4 action jogto -1.800000, 15.700002;
  2449.             player5 action jogto 39.799999, -20.900000;
  2450.             player3 state hasball;
  2451.             player2 trigger 1.500000;
  2452.             player1 passoption 4000;
  2453.             player2 passoption 4000;
  2454.         }
  2455.         phase 4000
  2456.         {
  2457.             player1 action jogto 5.000001, -21.100000;
  2458.             player2 action jogto -29.300001, -18.299999;
  2459.             player3 action jogto -49.799999, -8.200000;
  2460.             player4 action jogto -1.800000, 15.700002;
  2461.             player5 action jogto 26.699999, -0.300000;
  2462.             player3 state hasball;
  2463.             player4 trigger 1.500000;
  2464.             player4 passoption 4000;
  2465.         }
  2466.     }
  2467. }
  2468. group "---Broken After Basket Pressure Inbound Group"
  2469. {
  2470. }
  2471. group "Fast Break Group"
  2472. {
  2473.     play 1 "Fast Break I"
  2474.     {
  2475.         uniqueidstring "TERRY";
  2476.         category 0;
  2477.         frequency 100;
  2478.         fullbranch;
  2479.         brokenbranch;
  2480.  
  2481.         initial 10000
  2482.         {
  2483.             player1 action runto 16.900000, 0.800000;
  2484.             player2 action runto 33.799999, 20.299999;
  2485.             player3 action runto 33.900002, -20.600000;
  2486.             player4 action runto 39.000000, 10.000000;
  2487.             player5 action runto 39.299999, -10.300000;
  2488.             player1 state hasball;
  2489.             player1 waypoint 3.500000, -31.100000,0.600000, 16.900000,0.800000,;
  2490.             player2 waypoint 3.500000, -38.599998,20.500000, 33.799999,20.299999,;
  2491.             player3 waypoint 3.500000, -39.400002,-20.799999, 33.900002,-20.600000,;
  2492.             player4 waypoint 3.500000, -41.200001,10.900000, 39.000000,10.000000,;
  2493.             player5 waypoint 3.500000, -41.299999,-10.500000, 39.299999,-10.300000,;
  2494.             player1 trigger 6.000000;
  2495.         }
  2496.         phase 4000
  2497.         {
  2498.             player1 action runto 17.100000, 0.800000;
  2499.             player2 action runto 33.799999, 20.299999;
  2500.             player3 action runto 33.900002, -20.600000;
  2501.             player4 action runto 39.000000, 10.000000;
  2502.             player5 action runto 39.299999, -10.300000;
  2503.             player1 state hasball;
  2504.             player4 state postup;
  2505.             player5 state postup;
  2506.             player2 trigger 1.500000;
  2507.             player3 trigger 1.500000;
  2508.         }
  2509.     }
  2510.     play 2 "Fast Break II"
  2511.     {
  2512.         uniqueidstring "TERRY";
  2513.         category 0;
  2514.         frequency 100;
  2515.         fullbranch;
  2516.         brokenbranch;
  2517.  
  2518.         initial 10000
  2519.         {
  2520.             player1 action runto 20.100000, 0.800000;
  2521.             player2 action runto 33.900002, 20.299999;
  2522.             player3 action runto 33.799999, -20.600000;
  2523.             player4 action runto 39.000000, 10.000000;
  2524.             player5 action runto 39.299999, -10.400000;
  2525.             player1 state hasball;
  2526.             player4 state postup;
  2527.             player5 state postup;
  2528.             player1 waypoint 3.500000, -31.100000,0.600000, 20.100000,0.800000,;
  2529.             player2 waypoint 3.500000, -38.599998,20.500000, 33.900002,20.299999,;
  2530.             player3 waypoint 3.500000, -39.400002,-20.799999, 33.799999,-20.600000,;
  2531.             player4 waypoint 3.500000, -41.200001,10.900000, 39.000000,10.000000,;
  2532.             player5 waypoint 3.500000, -41.299999,-10.500000, 39.299999,-10.400000,;
  2533.             player2 trigger 3.000000;
  2534.             player3 trigger 3.000000;
  2535.         }
  2536.         phase 5000
  2537.         {
  2538.             player1 action runto 20.500000, 0.800000;
  2539.             player2 action runto 31.700001, -22.100000;
  2540.             player3 action runto 32.900002, 22.100000;
  2541.             player4 action runto 39.000000, 10.000000;
  2542.             player5 action runto 39.299999, -10.300000;
  2543.             player1 state hasball;
  2544.             player4 state postup;
  2545.             player5 state postup;
  2546.             player2 waypoint 6.000000, 33.900002,20.299999, 44.500000,16.200001, 44.599998,-15.900000, 31.700001,-22.100000,;
  2547.             player3 waypoint 6.000000, 33.799999,-20.600000, 45.299999,-12.800000, 45.500000,13.500000, 38.890953,18.086744, 32.900002,22.100000,;
  2548.             player2 trigger 1.500000;
  2549.             player3 trigger 1.500000;
  2550.         }
  2551.     }
  2552. }
  2553. group "---Broken Fast Break Group"
  2554. {
  2555. }
  2556. group "Front Court Inbound SOB Group"
  2557. {
  2558.     play 1 "Vertical #2 Option"
  2559.     {
  2560.         uniqueidstring "TERRY";
  2561.         category 0;
  2562.         frequency 100;
  2563.         fullbranch;
  2564.         brokenbranch;
  2565.  
  2566.         initial 4000
  2567.         {
  2568.             player1 action jogto 18.400000, -26.900000;
  2569.             player2 action jogto 20.900000, -3.600000;
  2570.             player3 action jogto 27.799999, -3.500000;
  2571.             player4 action jogto 14.000000, -3.700000;
  2572.             player5 action jogto 35.500000, -3.200000;
  2573.             player1 state hasball;
  2574.         }
  2575.         phase 4000
  2576.         {
  2577.             player1 action jogto 18.400000, -26.900000;
  2578.             player2 action jogto 20.900000, -3.600000;
  2579.             player3 action jogto 27.799999, -3.500000;
  2580.             player4 action jogto 20.000000, -1.000000;
  2581.             player5 action jogto 35.500000, -3.200000;
  2582.             player1 state hasball;
  2583.             player4 state setpickfor player2 ;
  2584.             player4 waypoint 6.000000, 14.000000,-3.700000, 14.700000,3.400000, 18.700001,3.100000, 20.000000,-1.000000,;
  2585.             player4 trigger 1.500000;
  2586.         }
  2587.         phase 4000
  2588.         {
  2589.             player1 action jogto 18.400000, -26.900000;
  2590.             player2 action jogto 12.099999, 9.000000;
  2591.             player3 action jogto 27.799999, -3.500000;
  2592.             player4 action maintainposition 20.000000, -1.000000;
  2593.             player5 action jogto 35.500000, -3.200000;
  2594.             player1 state hasball;
  2595.             player2 waypoint 4.500000, 20.900000,-3.600000, 14.900000,-4.900000, 12.000000,-0.300000, 12.099999,9.000000,;
  2596.             player2 trigger 1.500000;
  2597.             player2 passoption 4000;
  2598.         }
  2599.         phase 4000
  2600.         {
  2601.             player1 action jogto 18.500000, -26.900000;
  2602.             player2 action jogto 12.000000, 8.800000;
  2603.             player3 action jogto 27.799999, -3.500000;
  2604.             player4 action jogto 31.899998, -18.900000;
  2605.             player5 action jogto 30.799999, -3.300000;
  2606.             player1 state hasball;
  2607.             player5 state setpickfor player3 ;
  2608.             player5 trigger 1.500000;
  2609.             player4 passoption 4000;
  2610.         }
  2611.         phase 4000
  2612.         {
  2613.             player1 action jogto 18.500000, -26.900000;
  2614.             player2 action jogto 12.000000, 8.800000;
  2615.             player3 action jogto 41.399998, 9.300000;
  2616.             player4 action jogto 31.899998, -18.900000;
  2617.             player5 action maintainposition 30.799999, -3.300000;
  2618.             player1 state hasball;
  2619.             player5 state setpickfor player3 ;
  2620.             player3 waypoint 4.500000, 27.799999,-3.500000, 23.500000,-15.500000, 38.700001,-22.299999, 53.000000,-11.600000, 52.799999,3.800000, 41.399998,9.300000,;
  2621.             player3 trigger 1.500000;
  2622.             player3 passoption 4000;
  2623.         }
  2624.         phase 4000
  2625.         {
  2626.             player1 action jogto 18.500000, -26.900000;
  2627.             player2 action jogto 12.000000, 8.700000;
  2628.             player3 action jogto 41.700001, 9.400000;
  2629.             player4 action jogto 31.899998, -18.900000;
  2630.             player5 action jogto 23.100000, -1.100000;
  2631.             player1 state hasball;
  2632.             player5 trigger 1.500000;
  2633.             player5 passoption 4000;
  2634.         }
  2635.     }
  2636.     play 2 "Vertical #3 Option"
  2637.     {
  2638.         uniqueidstring "TERRY";
  2639.         category 0;
  2640.         frequency 100;
  2641.         fullbranch;
  2642.         brokenbranch;
  2643.  
  2644.         initial 4000
  2645.         {
  2646.             player1 action jogto 18.799999, -26.700001;
  2647.             player2 action jogto 19.300001, -2.300000;
  2648.             player3 action jogto 26.300001, -2.300000;
  2649.             player4 action jogto 13.100000, -2.300000;
  2650.             player5 action jogto 33.599998, -2.300000;
  2651.             player1 state hasball;
  2652.         }
  2653.         phase 4000
  2654.         {
  2655.             player1 action jogto 18.799999, -26.400000;
  2656.             player2 action jogto 19.400002, -1.900000;
  2657.             player3 action jogto 26.300001, -2.300000;
  2658.             player4 action jogto 21.500000, 2.599999;
  2659.             player5 action jogto 40.000000, -10.500000;
  2660.             player1 state hasball;
  2661.             player2 waypoint 4.500000, 19.300001,-2.300000, 19.400002,-1.900000,;
  2662.             player4 waypoint 4.500000, 13.100000,-2.300000, 17.200001,1.800000, 21.500000,2.599999,;
  2663.             player4 trigger 3.500000;
  2664.             player5 passoption 4000;
  2665.         }
  2666.         phase 4000
  2667.         {
  2668.             player1 action jogto 18.799999, -26.400000;
  2669.             player2 action jogto 9.000002, 14.700000;
  2670.             player3 action jogto 26.300001, -2.300000;
  2671.             player4 action jogto 25.100000, -7.700002;
  2672.             player5 action jogto 44.000000, -13.799999;
  2673.             player1 state hasball;
  2674.             player4 trigger 3.000000;
  2675.         }
  2676.         phase 4000
  2677.         {
  2678.             player1 action jogto 18.799999, -26.400000;
  2679.             player2 action jogto 9.000002, 14.700000;
  2680.             player3 action jogto 15.900002, -11.900000;
  2681.             player4 action jogto 33.500000, -19.700001;
  2682.             player5 action jogto 44.000000, -13.700000;
  2683.             player1 state hasball;
  2684.             player3 trigger 1.500000;
  2685.             player3 passoption 4000;
  2686.         }
  2687.     }
  2688.     play 3 "Vertical #4 Option"
  2689.     {
  2690.         uniqueidstring "TERRY";
  2691.         category 0;
  2692.         frequency 100;
  2693.         fullbranch;
  2694.         brokenbranch;
  2695.  
  2696.         initial 4000
  2697.         {
  2698.             player1 action jogto 8.300000, -27.100000;
  2699.             player2 action jogto 19.799999, -2.500000;
  2700.             player3 action jogto 27.000000, -2.500000;
  2701.             player4 action jogto 12.900000, -2.500000;
  2702.             player5 action jogto 33.599998, -2.500000;
  2703.             player1 state hasball;
  2704.         }
  2705.         phase 4000
  2706.         {
  2707.             player1 action jogto 8.300000, -27.100000;
  2708.             player2 action jogto 19.799999, -2.500000;
  2709.             player3 action jogto 27.000000, -2.500000;
  2710.             player4 action jogto 23.599998, 1.100000;
  2711.             player5 action jogto 33.599998, -2.500000;
  2712.             player1 state hasball;
  2713.             player4 waypoint 4.500000, 12.900000,-2.500000, 15.000000,1.500000, 19.200001,3.000000, 23.599998,1.100000,;
  2714.             player4 trigger 2.500000;
  2715.         }
  2716.         phase 4000
  2717.         {
  2718.             player1 action jogto 8.300000, -27.100000;
  2719.             player2 action jogto 20.400000, 18.299999;
  2720.             player3 action jogto 27.000000, -2.500000;
  2721.             player4 action jogto 29.299999, -16.500000;
  2722.             player5 action jogto 30.099997, -2.500000;
  2723.             player1 state hasball;
  2724.             player5 state setpickfor player3 ;
  2725.             player5 trigger 1.500000;
  2726.             player4 passoption 4000;
  2727.         }
  2728.         phase 4000
  2729.         {
  2730.             player1 action jogto 8.300000, -27.100000;
  2731.             player2 action jogto 20.400000, 18.299999;
  2732.             player3 action jogto 41.600002, -5.700000;
  2733.             player4 action jogto 29.299999, -16.500000;
  2734.             player5 action jogto 30.099997, -2.500000;
  2735.             player1 state hasball;
  2736.             player3 waypoint 4.500000, 27.000000,-2.500000, 29.000000,3.100000, 35.900002,3.000000, 41.600002,-5.700000,;
  2737.             player3 trigger 2.500000;
  2738.             player3 passoption 4000;
  2739.             player4 passoption 4000;
  2740.         }
  2741.     }
  2742.     play 5 "Vertical #5 Option"
  2743.     {
  2744.         uniqueidstring "TERRY";
  2745.         category 0;
  2746.         frequency 100;
  2747.         fullbranch;
  2748.         brokenbranch;
  2749.  
  2750.         initial 4000
  2751.         {
  2752.             player1 action jogto 18.900000, -26.200001;
  2753.             player2 action jogto 19.000000, -2.500000;
  2754.             player3 action jogto 26.900000, -2.500000;
  2755.             player4 action jogto 10.900000, -2.500000;
  2756.             player5 action jogto 33.400002, -2.500000;
  2757.             player1 state hasball;
  2758.         }
  2759.         phase 4000
  2760.         {
  2761.             player1 action jogto 18.900000, -26.200001;
  2762.             player2 action jogto 19.000000, -2.500000;
  2763.             player3 action jogto 26.900000, -2.500000;
  2764.             player4 action jogto 22.200001, 1.600000;
  2765.             player5 action jogto 33.400002, -2.500000;
  2766.             player1 state hasball;
  2767.             player4 waypoint 4.500000, 10.900000,-2.500000, 13.400000,2.800000, 17.900000,4.000000, 22.200001,1.600000,;
  2768.             player4 trigger 2.500000;
  2769.         }
  2770.         phase 4000
  2771.         {
  2772.             player1 action jogto 18.900000, -26.200001;
  2773.             player2 action jogto 19.500000, 17.900000;
  2774.             player3 action jogto 26.900000, -2.500000;
  2775.             player4 action jogto 28.200001, -16.000000;
  2776.             player5 action jogto 29.800003, -2.500000;
  2777.             player1 state hasball;
  2778.             player5 state setpickfor player3 ;
  2779.             player5 trigger 1.500000;
  2780.             player4 passoption 4000;
  2781.         }
  2782.         phase 4000
  2783.         {
  2784.             player1 action jogto 18.900000, -26.500000;
  2785.             player2 action jogto 19.500000, 17.900000;
  2786.             player3 action jogto 41.699997, -9.700000;
  2787.             player4 action jogto 28.300001, -16.000000;
  2788.             player5 action maintainposition 29.800003, -2.500000;
  2789.             player1 state hasball;
  2790.             player3 waypoint 4.500000, 26.900000,-2.500000, 30.200001,0.400000, 35.500000,0.000000, 41.699997,-9.700000,;
  2791.             player3 trigger 3.000000;
  2792.             player3 passoption 4000;
  2793.         }
  2794.         phase 4000
  2795.         {
  2796.             player1 action jogto 18.900000, -26.500000;
  2797.             player2 action jogto 19.500000, 17.900000;
  2798.             player3 action jogto 41.699997, -9.700000;
  2799.             player4 action jogto 32.000000, -22.000000;
  2800.             player5 action jogto 18.600002, -10.200000;
  2801.             player1 state hasball;
  2802.             player5 trigger 1.500000;
  2803.             player5 passoption 4000;
  2804.         }
  2805.     }
  2806. }
  2807. group "---Broken Front Court Inbound SOB Group"
  2808. {
  2809. }
  2810. group "Front Court Inbound BOB Group"
  2811. {
  2812.     play 1 "Simple Inbound"
  2813.     {
  2814.         uniqueidstring "TERRY";
  2815.         category 0;
  2816.         frequency 100;
  2817.         fullbranch;
  2818.         brokenbranch;
  2819.  
  2820.         initial 4000
  2821.         {
  2822.             player1 action jogto 25.100000, 9.300000;
  2823.             player2 action jogto 25.300001, -10.000000;
  2824.             player3 action jogto 39.799999, -11.099999;
  2825.             player4 action jogto 50.100002, 12.400000;
  2826.             player5 action jogto 39.900002, 11.000000;
  2827.             player4 state hasball;
  2828.         }
  2829.         phase 4000
  2830.         {
  2831.             player1 action jogto 24.799999, -6.900000;
  2832.             player2 action jogto 24.600000, -10.000000;
  2833.             player3 action jogto 39.700001, -11.400000;
  2834.             player4 action jogto 50.100002, 12.400000;
  2835.             player5 action jogto 39.900002, -8.200000;
  2836.             player1 state setpickfor player2 ;
  2837.             player4 state hasball;
  2838.             player5 state setpickfor player3 ;
  2839.             player1 trigger 1.500000;
  2840.             player5 trigger 1.500000;
  2841.         }
  2842.         phase 4000
  2843.         {
  2844.             player1 action jogto 28.900000, -10.200000;
  2845.             player2 action jogto 23.000000, 17.500000;
  2846.             player3 action jogto 39.100002, 10.800001;
  2847.             player4 action jogto 50.100002, 12.400000;
  2848.             player5 action jogto 41.200001, -10.599999;
  2849.             player4 state hasball;
  2850.             player2 waypoint 4.500000, 24.600000,-10.000000, 21.299999,-9.500000, 16.400000,0.100000, 23.000000,17.500000,;
  2851.             player3 waypoint 4.500000, 39.700001,-11.400000, 33.900002,-11.400000, 32.900002,-0.500000, 39.100002,10.800001,;
  2852.             player3 trigger 1.500000;
  2853.             player2 passoption 4000;
  2854.             player3 passoption 4000;
  2855.         }
  2856.         phase 4000
  2857.         {
  2858.             player1 action jogto 28.900000, -10.200000;
  2859.             player2 action jogto 21.700001, 15.800000;
  2860.             player3 action jogto 42.599998, 23.100002;
  2861.             player4 action jogto 50.100002, 12.400000;
  2862.             player5 action jogto 41.200001, -10.600000;
  2863.             player4 state hasball;
  2864.             player3 trigger 1.500000;
  2865.             player3 passoption 4000;
  2866.             player5 passoption 4000;
  2867.             player5 backdoor;
  2868.         }
  2869.     }
  2870.     play 2 "Downscreen"
  2871.     {
  2872.         uniqueidstring "TERRY";
  2873.         category 0;
  2874.         frequency 100;
  2875.         fullbranch;
  2876.         brokenbranch;
  2877.  
  2878.         initial 4000
  2879.         {
  2880.             player1 action jogto 27.100000, 9.500000;
  2881.             player2 action jogto 49.200001, -9.500000;
  2882.             player3 action jogto 38.900002, 9.599999;
  2883.             player4 action jogto 27.100000, -9.800000;
  2884.             player5 action jogto 39.100002, -9.700001;
  2885.             player2 state hasball;
  2886.         }
  2887.         phase 4000
  2888.         {
  2889.             player1 action jogto 27.100000, 9.500000;
  2890.             player2 action jogto 49.200001, -9.500000;
  2891.             player3 action jogto 38.900002, 9.599999;
  2892.             player4 action jogto 27.600000, 6.800000;
  2893.             player5 action jogto 39.100002, -9.700001;
  2894.             player2 state hasball;
  2895.             player4 state setpickfor player1 ;
  2896.             player4 trigger 1.500000;
  2897.         }
  2898.         phase 4000
  2899.         {
  2900.             player1 action jogto 25.500000, -11.099999;
  2901.             player2 action jogto 49.200001, -9.500000;
  2902.             player3 action jogto 38.900002, 9.599999;
  2903.             player4 action jogto 27.600000, 6.800000;
  2904.             player5 action jogto 40.100002, -23.200001;
  2905.             player2 state hasball;
  2906.             player4 state setpickfor player1 ;
  2907.             player5 trigger 1.500000;
  2908.             player1 passoption 4000;
  2909.             player5 passoption 4000;
  2910.         }
  2911.         phase 4000
  2912.         {
  2913.             player1 action jogto 25.500000, -11.099999;
  2914.             player2 action jogto 49.200001, -9.500000;
  2915.             player3 action jogto 30.500002, 7.000000;
  2916.             player4 action jogto 27.600000, 6.800000;
  2917.             player5 action jogto 40.100002, -23.200001;
  2918.             player2 state hasball;
  2919.             player3 state setpickfor player4 ;
  2920.             player4 state setpickfor player1 ;
  2921.             player3 trigger 1.500000;
  2922.         }
  2923.         phase 4000
  2924.         {
  2925.             player1 action jogto 25.500000, -11.099999;
  2926.             player2 action jogto 49.200001, -9.500000;
  2927.             player3 action jogto 30.500002, 7.000000;
  2928.             player4 action jogto 39.700001, 8.599999;
  2929.             player5 action jogto 40.100002, -23.200001;
  2930.             player2 state hasball;
  2931.             player3 state setpickfor player4 ;
  2932.             player4 state setpickfor player1 ;
  2933.             player4 waypoint 8.000000, 27.600000,6.800000, 22.100000,21.799999, 30.500000,24.200001, 41.299999,25.299999, 46.500000,18.000000, 39.700001,8.599999,;
  2934.             player4 passoption 4000;
  2935.         }
  2936.     }
  2937.     play 3 "Pick & Roll 1"
  2938.     {
  2939.         uniqueidstring "TERRY";
  2940.         category 0;
  2941.         frequency 100;
  2942.         fullbranch;
  2943.         brokenbranch;
  2944.  
  2945.         initial 4000
  2946.         {
  2947.             player1 action jogto 48.999996, 8.400000;
  2948.             player2 action jogto 38.000000, -9.000000;
  2949.             player3 action jogto 15.099999, 1.700000;
  2950.             player4 action jogto 38.000000, 9.000000;
  2951.             player5 action jogto 26.600000, 2.300000;
  2952.             player1 state hasball;
  2953.         }
  2954.         phase 4000
  2955.         {
  2956.             player1 action jogto 48.999996, 8.400000;
  2957.             player2 action jogto 29.600000, 1.900000;
  2958.             player3 action jogto 20.099998, 17.200001;
  2959.             player4 action jogto 38.000000, 9.000000;
  2960.             player5 action jogto 26.600000, 2.300000;
  2961.             player1 state hasball;
  2962.             player2 state setpickfor player5 ;
  2963.             player2 trigger 1.500000;
  2964.         }
  2965.         phase 4000
  2966.         {
  2967.             player1 action jogto 48.999996, 8.400000;
  2968.             player2 action jogto 29.600000, 1.900000;
  2969.             player3 action jogto 20.100000, 17.200001;
  2970.             player4 action jogto 40.500000, 23.000000;
  2971.             player5 action jogto 29.700001, -2.300000;
  2972.             player1 state hasball;
  2973.             player5 trigger 3.000000;
  2974.             player4 passoption 4000;
  2975.         }
  2976.         phase 4000
  2977.         {
  2978.             player1 action jogto 48.999996, 8.400000;
  2979.             player2 action jogto 39.700001, 10.100000;
  2980.             player3 action jogto 19.299999, -11.700000;
  2981.             player4 action jogto 40.500000, 23.000000;
  2982.             player5 action jogto 39.299999, -9.799999;
  2983.             player1 state hasball;
  2984.             player5 trigger 1.500000;
  2985.             player2 passoption 4000;
  2986.             player4 passoption 4000;
  2987.             player5 passoption 4000;
  2988.         }
  2989.         phase 4000
  2990.         {
  2991.             player1 action jogto 48.999996, 8.400000;
  2992.             player2 action jogto 39.700001, 10.100000;
  2993.             player3 action jogto 19.299999, -11.700000;
  2994.             player4 action jogto 40.500000, 23.000000;
  2995.             player5 action jogto 39.299999, -9.799999;
  2996.             player1 state hasball;
  2997.             player3 trigger 1.500000;
  2998.             player3 passoption 4000;
  2999.         }
  3000.     }
  3001.     play 4 "Double Stagger"
  3002.     {
  3003.         uniqueidstring "TERRY";
  3004.         category 0;
  3005.         frequency 100;
  3006.         fullbranch;
  3007.         brokenbranch;
  3008.  
  3009.         initial 4000
  3010.         {
  3011.             player1 action jogto 36.200001, -9.400001;
  3012.             player2 action jogto 48.899998, -8.900000;
  3013.             player3 action jogto 26.799999, 8.900000;
  3014.             player4 action jogto 36.099998, 9.500000;
  3015.             player5 action jogto 26.799999, -8.700000;
  3016.             player2 state hasball;
  3017.         }
  3018.         phase 4000
  3019.         {
  3020.             player1 action jogto 39.200001, -23.100000;
  3021.             player2 action jogto 48.899998, -8.900000;
  3022.             player3 action jogto 34.799999, 6.800000;
  3023.             player4 action jogto 36.099998, 9.500000;
  3024.             player5 action jogto 26.799999, -8.700000;
  3025.             player2 state hasball;
  3026.             player3 state setpickfor player4 ;
  3027.             player3 trigger 1.500000;
  3028.             player1 passoption 4000;
  3029.         }
  3030.         phase 4000
  3031.         {
  3032.             player1 action jogto 39.200001, -23.100000;
  3033.             player2 action jogto 48.899998, -8.900000;
  3034.             player3 action jogto 34.799999, 6.800000;
  3035.             player4 action jogto 25.699999, -10.100000;
  3036.             player5 action jogto 28.900000, 0.300000;
  3037.             player2 state hasball;
  3038.             player5 state setpick player4 ;
  3039.             player4 waypoint 8.000000, 36.099998,9.500000, 28.900000,11.100000, 22.799999,5.300000, 22.200001,-3.900000, 25.699999,-10.100000,;
  3040.             player4 trigger 1.500000;
  3041.             player1 passoption 4000;
  3042.             player4 passoption 4000;
  3043.         }
  3044.         phase 4000
  3045.         {
  3046.             player1 action jogto 39.200001, -23.100000;
  3047.             player2 action jogto 48.899998, -8.900000;
  3048.             player3 action jogto 40.299999, 13.200000;
  3049.             player4 action jogto 27.599998, -12.700001;
  3050.             player5 action jogto 27.799999, 10.400001;
  3051.             player2 state hasball;
  3052.             player5 state setpick player4 ;
  3053.             player1 passoption 4000;
  3054.             player3 passoption 4000;
  3055.             player4 passoption 4000;
  3056.             player5 passoption 4000;
  3057.         }
  3058.     }
  3059.     play 5 "Triple Stagger"
  3060.     {
  3061.         uniqueidstring "TERRY";
  3062.         category 0;
  3063.         frequency 100;
  3064.         fullbranch;
  3065.         brokenbranch;
  3066.  
  3067.         initial 4000
  3068.         {
  3069.             player1 action jogto 34.700001, -9.100000;
  3070.             player2 action jogto 48.899998, -5.500000;
  3071.             player3 action jogto 26.799999, 8.900000;
  3072.             player4 action jogto 34.599998, 8.800000;
  3073.             player5 action jogto 26.799999, -8.700000;
  3074.             player2 state hasball;
  3075.         }
  3076.         phase 4000
  3077.         {
  3078.             player1 action jogto 34.700001, -17.300001;
  3079.             player2 action jogto 48.899998, -5.500000;
  3080.             player3 action jogto 26.799999, 8.900000;
  3081.             player4 action jogto 34.599998, 8.800000;
  3082.             player5 action jogto 26.799999, -8.700000;
  3083.             player2 state hasball;
  3084.             player1 waypoint 4.500000, 34.700001,-9.100000, 34.700001,-17.300001,;
  3085.         }
  3086.         phase 4000
  3087.         {
  3088.             player1 action jogto 34.700001, -17.300001;
  3089.             player2 action jogto 35.299992, 6.000000;
  3090.             player3 action jogto 26.799999, 8.900000;
  3091.             player4 action jogto 38.199997, 8.000000;
  3092.             player5 action jogto 26.799999, -8.700000;
  3093.             player1 state hasball;
  3094.             player4 state setpickfor player2 ;
  3095.             player2 waypoint 4.500000, 48.899998,-5.500000, 42.799999,3.200000, 35.299992,6.000000,;
  3096.             player4 waypoint 4.500000, 34.599998,8.800000, 38.199997,8.000000,;
  3097.             player2 trigger 3.500000;
  3098.         }
  3099.         phase 4000
  3100.         {
  3101.             player1 action jogto 34.700001, -17.300001;
  3102.             player2 action jogto 26.099989, -1.500000;
  3103.             player3 action jogto 30.199999, 6.799999;
  3104.             player4 action jogto 38.199997, 8.000000;
  3105.             player5 action jogto 26.799999, -8.700000;
  3106.             player1 state hasball;
  3107.             player3 state setpickfor player2 ;
  3108.             player2 waypoint 4.500000, 35.299992,6.000000, 29.000000,5.600000, 25.299999,3.300000, 26.099989,-1.500000,;
  3109.             player3 waypoint 4.500000, 26.799999,8.900000, 30.199999,6.799999,;
  3110.             player2 trigger 2.800000;
  3111.         }
  3112.         phase 4000
  3113.         {
  3114.             player1 action jogto 34.700001, -17.300001;
  3115.             player2 action jogto 26.599989, -4.500000;
  3116.             player3 action jogto 30.199999, 6.799999;
  3117.             player4 action jogto 38.199997, 8.000000;
  3118.             player5 action jogto 31.699999, -5.000000;
  3119.             player1 state hasball;
  3120.             player2 state hasball;
  3121.             player3 state setpickfor player2 ;
  3122.             player5 state setpickfor player1 ;
  3123.             player2 waypoint 4.500000, 26.099989,-1.500000, 26.599989,-4.500000,;
  3124.             player5 waypoint 4.500000, 26.799999,-8.700000, 31.699999,-5.000000,;
  3125.         }
  3126.         phase 4000
  3127.         {
  3128.             player1 action jogto 34.700001, -17.300001;
  3129.             player2 action jogto 26.599989, -4.500000;
  3130.             player3 action jogto 30.199999, 6.799999;
  3131.             player4 action jogto 38.199997, 8.000000;
  3132.             player5 action jogto 31.699999, -5.000000;
  3133.             player2 state hasball;
  3134.             player3 state setpickfor player2 ;
  3135.             player5 state setpickfor player1 ;
  3136.         }
  3137.     }
  3138. }
  3139. group "---Broken Front Court Inbound BOB Group"
  3140. {
  3141. }
  3142. group "Back Court Inbound SOB Group"
  3143. {
  3144.     play 1 "Simple SOB Inbound"
  3145.     {
  3146.         uniqueidstring "TERRY";
  3147.         category 0;
  3148.         frequency 100;
  3149.         fullbranch;
  3150.         brokenbranch;
  3151.  
  3152.         initial 4000
  3153.         {
  3154.             player1 action jogto -19.000000, -26.799999;
  3155.             player2 action jogto -31.299999, -7.900000;
  3156.             player3 action jogto -16.299999, 17.700001;
  3157.             player4 action jogto 34.200001, 18.600000;
  3158.             player5 action jogto 34.500000, -17.600000;
  3159.             player1 state hasball;
  3160.         }
  3161.         phase 4000
  3162.         {
  3163.             player1 action jogto -19.000000, -26.799999;
  3164.             player2 action jogto -12.799999, -13.700000;
  3165.             player3 action jogto -31.000000, -0.199999;
  3166.             player4 action jogto 34.200001, 18.600000;
  3167.             player5 action jogto 34.500000, -17.600000;
  3168.             player1 state hasball;
  3169.             player2 trigger 1.500000;
  3170.             player2 passoption 4000;
  3171.             player3 passoption 4000;
  3172.         }
  3173.         phase 4000
  3174.         {
  3175.             player1 action jogto -19.000000, -26.799999;
  3176.             player2 action jogto 8.900001, 16.799999;
  3177.             player3 action jogto -29.200001, -17.199999;
  3178.             player4 action jogto 24.499998, 1.500001;
  3179.             player5 action jogto 9.599999, -16.400002;
  3180.             player1 state hasball;
  3181.             player3 trigger 1.500000;
  3182.             player3 passoption 4000;
  3183.             player5 passoption 4000;
  3184.         }
  3185.     }
  3186. }
  3187. group "---Broken Back Court Inbound SOB Group"
  3188. {
  3189. }
  3190. group "Back Court Inbound BOB Group"
  3191. {
  3192.     play 1 "Simple Inbound"
  3193.     {
  3194.         uniqueidstring "TERRY";
  3195.         category 0;
  3196.         frequency 100;
  3197.         fullbranch;
  3198.         brokenbranch;
  3199.  
  3200.         initial 4000
  3201.         {
  3202.             player1 action jogto -36.000000, 15.900001;
  3203.             player2 action jogto -26.000000, -13.500000;
  3204.             player3 action jogto -49.299999, 12.000000;
  3205.             player4 action jogto 38.099998, 13.000000;
  3206.             player5 action jogto 38.599998, -12.900001;
  3207.             player3 state hasball;
  3208.         }
  3209.         phase 4000
  3210.         {
  3211.             player1 action jogto -38.000000, -14.099999;
  3212.             player2 action jogto -37.299999, 18.000000;
  3213.             player3 action jogto -49.299999, 12.000000;
  3214.             player4 action jogto 7.000000, 0.000000;
  3215.             player5 action jogto 27.000000, 0.000000;
  3216.             player3 state hasball;
  3217.             player1 waypoint 4.500000, -36.000000,15.900001, -41.000000,14.100000, -42.700001,-0.900000, -38.000000,-14.099999,;
  3218.             player2 waypoint 4.500000, -26.000000,-13.500000, -37.299999,18.000000,;
  3219.             player1 trigger 1.500000;
  3220.             player2 trigger 1.500000;
  3221.             player1 passoption 4000;
  3222.             player2 passoption 4000;
  3223.         }
  3224.         phase 4000
  3225.         {
  3226.             player1 action jogto -15.300000, -16.599998;
  3227.             player2 action jogto -15.999999, 17.900000;
  3228.             player3 action jogto -49.299999, 12.000000;
  3229.             player4 action jogto 7.000000, 0.000000;
  3230.             player5 action jogto 27.000000, 0.000000;
  3231.             player3 state hasball;
  3232.             player1 trigger 1.500000;
  3233.             player2 trigger 1.500000;
  3234.             player1 passoption 4000;
  3235.             player2 passoption 4000;
  3236.         }
  3237.     }
  3238. }
  3239. group "---Broken Back Court Inbound BOB Group"
  3240. {
  3241. }
  3242. group "Offense Free Throw Group"
  3243. {
  3244.     play 1 "Line Up I"
  3245.     {
  3246.         uniqueidstring "TERRY";
  3247.         category 0;
  3248.         frequency 10;
  3249.         fullbranch;
  3250.         brokenbranch;
  3251.  
  3252.         initial 4000
  3253.         {
  3254.             player1 action jogto 3.900000, -11.799999;
  3255.             player2 action jogto 26.250000, 0.000000;
  3256.             player3 action jogto 4.700000, -5.700000;
  3257.             player4 action jogto 38.299999, 9.500000;
  3258.             player5 action jogto 38.299999, -9.500000;
  3259.             player2 state hasball;
  3260.         }
  3261.         phase 4000
  3262.         {
  3263.             player1 action maintainposition 3.900000, -11.799999;
  3264.             player2 action maintainposition 26.250000, 0.000000;
  3265.             player3 action maintainposition 4.700000, -5.700000;
  3266.             player4 action maintainposition 38.299999, 9.500000;
  3267.             player5 action maintainposition 38.299999, -9.500000;
  3268.             player2 state hasball;
  3269.         }
  3270.     }
  3271.     play 2 "Line Up II"
  3272.     {
  3273.         uniqueidstring "TERRY";
  3274.         category 0;
  3275.         frequency 10;
  3276.         fullbranch;
  3277.         brokenbranch;
  3278.  
  3279.         initial 4000
  3280.         {
  3281.             player1 action jogto 4.700000, 8.400000;
  3282.             player2 action jogto 26.250000, 0.000000;
  3283.             player3 action jogto 6.200000, -14.000000;
  3284.             player4 action jogto 38.299999, 9.500000;
  3285.             player5 action jogto 38.299999, -9.500000;
  3286.             player2 state hasball;
  3287.         }
  3288.         phase 4000
  3289.         {
  3290.             player1 action maintainposition 4.700000, 8.400000;
  3291.             player2 action maintainposition 26.250000, 0.000000;
  3292.             player3 action maintainposition 9.700000, -13.900000;
  3293.             player4 action maintainposition 38.299999, 9.500000;
  3294.             player5 action maintainposition 38.299999, -9.500000;
  3295.             player2 state hasball;
  3296.         }
  3297.     }
  3298. }
  3299. group "---Broken Offense Free Throw Group"
  3300. {
  3301. }
  3302. group "Offense Free Throw Without Rebounders Group"
  3303. {
  3304.     play 1 "Line Up I"
  3305.     {
  3306.         uniqueidstring "TERRY";
  3307.         category 0;
  3308.         frequency 10;
  3309.         fullbranch;
  3310.         brokenbranch;
  3311.  
  3312.         initial 4000
  3313.         {
  3314.             player1 action jogto 3.900000, -11.799999;
  3315.             player2 action jogto 26.250000, 0.000000;
  3316.             player3 action jogto 6.600000, -5.200001;
  3317.             player4 action jogto -3.299998, 10.900001;
  3318.             player5 action jogto -0.700001, 4.000000;
  3319.             player2 state hasball;
  3320.         }
  3321.         phase 4000
  3322.         {
  3323.             player1 action jogto 3.900000, -11.799999;
  3324.             player2 action jogto 26.250000, 0.000000;
  3325.             player3 action jogto 10.000000, -4.900001;
  3326.             player4 action jogto -3.299998, 10.900001;
  3327.             player5 action jogto -9.500001, 4.200000;
  3328.             player2 state hasball;
  3329.         }
  3330.     }
  3331. }
  3332. group "---Broken Offense Free Throw Without Rebounders Group"
  3333. {
  3334. }
  3335. group "Defense Free Throw Group"
  3336. {
  3337.     play 1 "Line Up I"
  3338.     {
  3339.         uniqueidstring "TERRY";
  3340.         category 0;
  3341.         frequency 10;
  3342.         fullbranch;
  3343.         brokenbranch;
  3344.  
  3345.         initial 4000
  3346.         {
  3347.             player1 action jogto -6.500000, 7.299999;
  3348.             player2 action jogto -35.200001, 9.500000;
  3349.             player3 action jogto -3.899998, -13.700000;
  3350.             player4 action jogto -42.200001, -9.500000;
  3351.             player5 action jogto -42.299999, 9.500000;
  3352.         }
  3353.         phase 4000
  3354.         {
  3355.             player1 action maintainposition -6.500000, 7.299999;
  3356.             player2 action maintainposition -35.200001, 9.500000;
  3357.             player3 action maintainposition -3.899998, -13.700000;
  3358.             player4 action maintainposition -42.200001, -9.500000;
  3359.             player5 action maintainposition -42.299999, 9.500000;
  3360.         }
  3361.     }
  3362.     play 2 "Line Up II"
  3363.     {
  3364.         uniqueidstring "TERRY";
  3365.         category 0;
  3366.         frequency 10;
  3367.         fullbranch;
  3368.         brokenbranch;
  3369.  
  3370.         initial 4000
  3371.         {
  3372.             player1 action jogto -6.500000, 7.399999;
  3373.             player2 action jogto -3.400001, -0.600000;
  3374.             player3 action jogto -35.099998, -9.500000;
  3375.             player4 action jogto -42.200001, -9.500000;
  3376.             player5 action jogto -42.299999, 9.500000;
  3377.         }
  3378.         phase 4000
  3379.         {
  3380.             player1 action maintainposition -6.500000, 7.299999;
  3381.             player2 action maintainposition -3.400001, -0.600000;
  3382.             player3 action maintainposition -35.099998, -9.500000;
  3383.             player4 action maintainposition -42.200001, -9.500000;
  3384.             player5 action maintainposition -42.299999, 9.500000;
  3385.         }
  3386.     }
  3387. }
  3388. group "---Broken Defense Free Throw Group"
  3389. {
  3390. }
  3391. group "Defense Free Throw Without Rebounders Group"
  3392. {
  3393.     play 1 "Line Up I"
  3394.     {
  3395.         uniqueidstring "TERRY";
  3396.         category 0;
  3397.         frequency 10;
  3398.         fullbranch;
  3399.         brokenbranch;
  3400.  
  3401.         initial 4000
  3402.         {
  3403.             player1 action jogto -6.500000, 7.299999;
  3404.             player2 action jogto 6.599999, -16.600000;
  3405.             player3 action jogto 4.700002, 8.200001;
  3406.             player4 action jogto 4.199999, -0.200000;
  3407.             player5 action jogto -4.799999, -5.799999;
  3408.         }
  3409.         phase 4000
  3410.         {
  3411.             player1 action jogto -6.500000, 7.299999;
  3412.             player2 action jogto 6.599999, -16.600000;
  3413.             player3 action jogto 4.700002, 8.200001;
  3414.             player4 action jogto 4.199999, -0.200000;
  3415.             player5 action jogto -4.799999, -5.799999;
  3416.         }
  3417.     }
  3418. }
  3419. group "---Broken Defense Free Throw Without Rebounders Group"
  3420. {
  3421. }
  3422. group "Tip Off Group"
  3423. {
  3424.     play 1 "Tip Off I"
  3425.     {
  3426.         uniqueidstring "TERRY";
  3427.         category 0;
  3428.         frequency 100;
  3429.         fullbranch;
  3430.         brokenbranch;
  3431.  
  3432.         initial 4000
  3433.         {
  3434.             player1 action walkto -8.799999, 0.100000;
  3435.             player2 action walkto -2.500000, -7.600000;
  3436.             player3 action walkto 7.800000, -2.700000;
  3437.             player4 action walkto -1.700000, 8.100000;
  3438.             player5 action walkto -1.700000, 0.000000;
  3439.             player5 state hasball;
  3440.         }
  3441.     }
  3442.     play 2 "Tip Off II"
  3443.     {
  3444.         uniqueidstring "TERRY";
  3445.         category 0;
  3446.         frequency 100;
  3447.         fullbranch;
  3448.         brokenbranch;
  3449.  
  3450.         initial 4000
  3451.         {
  3452.             player1 action walkto 3.700000, -7.200000;
  3453.             player2 action walkto -6.300000, 6.400000;
  3454.             player3 action walkto 7.400000, 1.400000;
  3455.             player4 action walkto -6.400000, -4.600000;
  3456.             player5 action walkto -1.700000, 0.000000;
  3457.             player5 state hasball;
  3458.         }
  3459.     }
  3460.     play 3 "Tip Off III"
  3461.     {
  3462.         uniqueidstring "TERRY";
  3463.         category 0;
  3464.         frequency 100;
  3465.         fullbranch;
  3466.         brokenbranch;
  3467.  
  3468.         initial 4000
  3469.         {
  3470.             player1 action walkto -5.699999, 4.700000;
  3471.             player2 action walkto -2.300000, -7.100000;
  3472.             player3 action walkto 7.100000, -1.800000;
  3473.             player4 action walkto 4.700000, 5.800000;
  3474.             player5 action walkto -1.700000, 0.000000;
  3475.             player5 state hasball;
  3476.         }
  3477.     }
  3478.     play 4 "Tip Off IV"
  3479.     {
  3480.         uniqueidstring "TERRY";
  3481.         category 0;
  3482.         frequency 100;
  3483.         fullbranch;
  3484.         brokenbranch;
  3485.  
  3486.         initial 4000
  3487.         {
  3488.             player1 action walkto -6.299999, 3.400000;
  3489.             player2 action walkto -4.400000, -6.000000;
  3490.             player3 action walkto 7.800000, -0.200000;
  3491.             player4 action walkto 2.000000, 7.300000;
  3492.             player5 action walkto -1.700000, 0.000000;
  3493.             player5 state hasball;
  3494.         }
  3495.     }
  3496.     play 5 "Tip Off V"
  3497.     {
  3498.         uniqueidstring "TERRY";
  3499.         category 0;
  3500.         frequency 100;
  3501.         fullbranch;
  3502.         brokenbranch;
  3503.  
  3504.         initial 4000
  3505.         {
  3506.             player1 action walkto -7.299999, -1.500000;
  3507.             player2 action walkto 1.400000, -7.600000;
  3508.             player3 action walkto 7.000000, -1.400000;
  3509.             player4 action walkto 1.400000, 7.500000;
  3510.             player5 action walkto -1.700000, 0.000000;
  3511.             player5 state hasball;
  3512.         }
  3513.     }
  3514.     play 6 "Tip Off VI"
  3515.     {
  3516.         uniqueidstring "TERRY";
  3517.         category 0;
  3518.         frequency 100;
  3519.         fullbranch;
  3520.         brokenbranch;
  3521.  
  3522.         initial 4000
  3523.         {
  3524.             player1 action walkto -9.299999, -4.700000;
  3525.             player2 action walkto 2.300000, -7.800000;
  3526.             player3 action walkto 9.300000, 1.900000;
  3527.             player4 action walkto -4.900000, 5.500000;
  3528.             player5 action walkto -1.700000, 0.000000;
  3529.             player5 state hasball;
  3530.         }
  3531.     }
  3532. }
  3533. group "---Broken Tip Off Group"
  3534. {
  3535. }
  3536. group "Quarter End Group"
  3537. {
  3538.     play 1 "Group Around Coach"
  3539.     {
  3540.         uniqueidstring "TERRY";
  3541.         category 0;
  3542.         frequency 100;
  3543.         fullbranch;
  3544.         brokenbranch;
  3545.  
  3546.         initial 4000
  3547.         {
  3548.             player1 action walkto 24.900002, 27.199999;
  3549.             player2 action walkto 26.100000, 24.799999;
  3550.             player3 action walkto 29.000000, 24.000000;
  3551.             player4 action walkto 32.299999, 24.900000;
  3552.             player5 action walkto 33.699997, 27.200001;
  3553.         }
  3554.     }
  3555.     play 2 "Hodge Podge Around Coach"
  3556.     {
  3557.         uniqueidstring "TERRY";
  3558.         category 0;
  3559.         frequency 100;
  3560.         fullbranch;
  3561.         brokenbranch;
  3562.  
  3563.         initial 4000
  3564.         {
  3565.             player1 action walkto 23.900000, 27.299999;
  3566.             player2 action walkto 28.900000, 27.199999;
  3567.             player3 action walkto 31.600002, 24.699999;
  3568.             player4 action walkto 26.199999, 24.799999;
  3569.             player5 action walkto 33.899998, 27.099997;
  3570.         }
  3571.     }
  3572.     play 3 "Hodge Podge Around Coach II"
  3573.     {
  3574.         uniqueidstring "TERRY";
  3575.         category 0;
  3576.         frequency 0;
  3577.         fullbranch;
  3578.         brokenbranch;
  3579.  
  3580.         initial 4000
  3581.         {
  3582.             player1 action walkto 25.999996, 26.000000;
  3583.             player2 action walkto 30.000000, 27.199999;
  3584.             player3 action walkto 33.799995, 25.799999;
  3585.             player4 action walkto 31.500000, 23.699999;
  3586.             player5 action walkto 27.999998, 23.699999;
  3587.         }
  3588.     }
  3589. }
  3590. group "---Broken Quarter End Group"
  3591. {
  3592. }
  3593.